Poison Dagger "fix"

Make “posion dagger” into “enchant poison weapon”

Possibly only applicable to you, your summons and merc so you cant abuse it or something and its different from Sorc’s enchant.

Skeletons already only have hardcapped range+1 in the game anyway(its the ingame range of a Dagger type weapon even tho they wield these huge sabres).

There’s a far less complicated way to fix it using its existing mechanics.

  1. Make it poison weapon so it’s not just daggers since daggers are now warlock exclusive items

  2. Needs a simple damage buff to make it really good against single targets. Like other melee skills.

With these 2 changes it’ll turn into a crushing blow/leech skill similar to other melee skills, used for bosses and single targets. Nova/explosion will still be the go-to for AoE and it would make poison necro so much better to play.