Please make Crescent Moon RW usable with claws

Title.

Please.

Thank you! :slight_smile:

1 Like

For what?
MOSAIC-Sin is S++++++++++ Tier already.

Delete mosaic, then your idea is ok. But then again, ice and fire claw skills are SO bad in comparison, and you want to make das gap even bigger. Not a good idea.

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CM on claws would be the perfect choice for a lighting trapper.

I like the idea.

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No thank you, is the character I use to do ubers at yhe same level as the smither, the only one so powerfull and so wise, she can use the midiclorians to create life.

I’d be fine with it, but now that -res works on trapsins is it necessary?

Sunder Infin Griff and claws with 2OS and +skills work fine

Always light light light…so boring already.

Imagine a cool ice or fire claw assa. It is not viable at all however.

2 Likes

Dual wielding two Crescent Moon would then give you -70 enemy lightning res. That’s a respectable amount, if you come to think that you can also add Griffon, Sunder and Infinity to it. I think this would only be okay, if the - res would work only for one claw, otherwise its power creep.

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Or if there was a restriction on wearing two identical items at once. On weapons and maybe on rings.
That’d bring some diversity - no dual Spirit on every midgame caster!

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And goodbye Mosaic :smiley:

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