1.Buff: Far Oasis Terro Zone.
Reason: The map of this Terro Zone is too small. The terrain of wormholes is very interesting, and three layers of wormholes should also be added to this TZ.
2.Buff:Tristram TZ.
The special meaning of Tristram goes without saying, it is the place where Diablo II players started their dreams when they played version 1.07 as children. In the January Blackout of Tristram in Diablo 3, and Diablo 1,this place was also present, so it runs through Blizzard’s Diablo series, which is why I hope to buff the TZ of this place.This Terror Zone is the weakest, and I hope players see this TZ as happy rather than disappointed. I hope that this TZ, the Griswold who has a higher probability of dropping high-level Rune, instead of TZ, when Griswold no longer has a high probability of dropping high-level runes,Players, attracted by the significant increase in the acquisition rate of high-level of Rune, will be very willing to go to Tristram of Terror Zone.
In addition, I hope to increase the monster density in these two places: The Crypt and The Mausoleum, because the density is too low to attract players to visit.
The drop and experience of the Diablo 2 swarm are very poor, which I think is unreasonable. This makes scenes with such monsters unable to attract players, such as Far Oases, Kurast Bazaar, and other places.My suggestion is to give the drop of Runes to the swarm equivalent to that of ghosts.
The biggest drawback of the treasure hunting scene in Diablo II is the insufficient density of monsters, which is a common problem that requires players to frequently change rooms. And the monster density in the GR of Diablo III is very good. Actually, I think the monster density of Diablo II can be increased by 1.5 times.
A four hole garment with four unique jewels, the repair cost for one durability is 114,893 golds, which I think is unreasonable. I hope Blizzard can reduce the repair cost to 1/4 of the current level. Thank you