Hi fellows and Team. I’m a real fan of Summon Druid. After playing the latest version I would like to share some personal ideas on development of this build.
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Raven. The limit on Raven attack turns is kinda annoying, you will have to focus on the number of ravens and summon it from time to time, which is easily disturb your operation and reduce the practicality as well. I would suggest extending the existing time of raven by level rather than adding attack turns, level 1 - 20 seconds, level 2 - 25 seconds etc. Besides, the Attack Rating synergy which used to be one of Spirit Wolf’s bonus can be considered switching to Raven so that all the four main summon skills have synergy to each other. Hence, players can have multiple points investment choices according to their preference.
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Spirit Wolf. The cold damage of spirit wolf in Resurrected sounds strange because elemental damage is not that logical on nature animals. Since all summon creatures can exist at the same time now, I suggest the spirit wolf can be replaced by a ranged attack animal, like BeastMaster’s Quilbeast in WarCraft. The combination of melee and ranged attack of summon creatures will make this build much more interesting.
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Dire Wolf. Damage increased by consuming corpses sounds a bit weird. If you put this bonus on Blood Golem it’s reasonable, but, I would say, not quite caters to Druid. I suggest dire wolf can have the chance of causing Open Wounds (think about what happens if you got bit by a wolf in real life) rather than eating bodies.
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Creeper. Please enhance these skills so that we can use them more in the game. Personally I would suggest add extra functions to them, maybe Slowing Enemies, think about creepers wrapping around unexpected visitor’s body in classic jungle adventure films:) Please don’t just increase their health points. Their set should be support rather than tank.
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Cyclone Armor. It’s not that convincing if you can use this skill while not able to use other elemental skills. I would suggest to ban the access of this skill when werewolf/bear, just focus on the Shape Shifting and Summoning skills. Though I like summon Druid, I’m not going to advice enhancing this character too much to break the balance.