Once in hell, which blue or yellow items should we pick up?

hi all, i’m not great at the economy. I know there are quite a few magics that are worth money (javelins, some claws? diadems/tiaras etc, monarchs etc) but in general is it worth picking up and identifying random yellow or blue chestpieces? any yellow weapons?

I guess boots, gloves, rings and amulets are always worth looting when yellow, but was more wondering about the other slots, like i always see yellow bows and things drops so wondering if there are any rare(yellow) item bases in specific that are worth looting.

Always pick up blue Monarchs.

Jewelers Monarch of Deflecting
Jewelers Monarch of Frost Shield

Oh you mentioned monarchs, nvm.

Always pick up rare weapons, especially eth ones.

If they roll with nice mods, people will give A LOT for those in a trade.

Rare circlets as well.

Blue chest pieces can roll as 90+ life 4 sockets which hold value.

Realistically blue rings/amulets can have value (40% mf ring 50% mf ammy)

Everything almost has some potential, it is just the debate on if the potential is enough to merit taking the time to identify it.

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Any rare eth weapon with >350% enhanced damage and “fools” mod (+dmg/ar per lvl) :smiley:

Helmets with “visionary” mod and open sockets / plus skills

Blue artisan tiaras/diadems with FRW, FCR (3os + 3FRW, 3os + 20 FCR)

Armors with 4OS and 24FHR or life.

Amulets with +3 skills and “life everlasting” mod, also circlets with 3os and “life everlasting”

Basically if item has ‘artisan’ mod / ‘fools’ mod / ‘visionary’ mod / ‘life everlasting’ mod and some other mod maxed out alongside it there is a good chance it’s good :smiley:

edit:

also javelins with +5/+6 to javelin skills and 30/40 IAS

boots with 2/3 res close to 40% and 30FRW/10FHR (you can try crafting blood boots with those and >10 replenish life - gg item :smiley: )

belts with more than one res and 24 FHR / >25 STR

amulets with all res, strength , plus to skills, 10 FCR

rings with dual leech (life/mana) and dex/str, especially dual leech + fcr + str/dex

blue gloves with +3passive/+3javelin and 20 IAS

yellow gloves with +2passive/+2javelin 20 IAS and other mods

belts with 80% gold find, FHR and res

boots with 3 res, magic find and 30 FRW

blue rings with 40% magic find

blue shields with artisan (3os or 4os) and ‘deflection’ mod

yellow paladin shields with 2os, enhanced damage, res mods and other mods

blue claws with +3 traps and +3 lightning sentry / death sentry

there are some usecases for jewelers armors, mostly with 100 hp

you can pick up eth rare armors with selfrepair and 2 sockets with low lvl requirement for lld.

Rare weapons need to be eth with ias + about 400ed and fools mod, adds → 2 sockets, ?amplify?. But those are for GM Melee PvP only. Everything is worse than grief.

Blue and Yellow orbs with +5 or +6 to specific skills and 2 sockets are good too. They should have 20 fcr.

Technically magic scepters can have the highest damage output for Fist of the Heavens Paladins. If it rolls with +3 to Combat Skills, Faster Cast, and +3 Staff Mod to Fist of the Heavens.