No same TZ more than once in 24H?

i understand blizzard didnt want to do like a ‘‘list of upcoming terrorzones’’ because people would just not play and just intentionally go offline and wait for a good terrorzone to come on, they want it to be random, to keep people online and keep people waiting around to keep the playerbase up, which i understand

however, in my current situation, i want to go to the gym, but i dont want to come back and miss the baal TZ which is what im waiting for, as i missed it yesterday

the last baal TZ was 9am or something yesterday morning, so maybe this would be a good that ‘‘no area can be terrorzoned more than once in a 24hour period’’ that way if there is a TZ you desperately want, you know your minimum waiting time.

Nah remove the hourly change and let us play what we want or make it a rotation of A1 all zones to A5 all zones and repeat

Nobody logs in to look at the current zone, people wait for their discord bot to tell them

i wish they would change how it works… it’s so boring how it is

in terms of a1-5 this is something i suggested they should do, not neccesarily ffa, but the zones should go in order of acts. so a1- then the next one a2, then a3 and so on, sometimes you can get like 3 tz’s consecutively in the same act and its crappy areas

i think they should smoosh more areas together til nic round number of 24 and then have random and non-repeat for the day.

I’ll occasionally log in to check on something before I start work and have noticed several times Chaos and/or WSK+Throne are Terrorized, but I can’t play b/c work, and it’s usually 6am my time. Meanwhile when I can play…Den of Evil baby!

I know it’s random and that it’s me remembering a few instances and confirmation bias and all that, but it’s just another data point that the current system feels bad.

there’s a website i check so i don’t have to turn my game on. look um terror zone tracker d2:r should be there.

right now it’s black march / hole and i didn’t even turn my game on !

now it’s worldstone, hope you can make it :stuck_out_tongue:

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That has been my thought exactly. I had even drawn up a revised TZ list that groups them into 24 and adds in the forgotten places:

  1. The Rogue Encampment: Blood Moor + Den of Evil, Cold Plains + Cave, Burial Grounds + Crypt/Mausoleum

  2. (couldn’t think of a good name): Stony Field, Dark Woods, Underground Passage, Tristram

  3. Monastary Wilderness: Black Marsh + Forgotten Tower/The Hole, Tamoe Highlands + The Pit

  4. Rogue’s Monastary: Outer Cloister, Barracks, Jail

  5. Rogue’s Cathedral: Inner Cloister, Cathedral, Catacombs

  6. The Non-Existant Cow Level

  7. Lut Gholein: Sewers, Rocky Waste + Stony Tomb

  8. Desert of Despair: Dry Hills + Halls of the Dead, Far Oasis + Maggot Lair

  9. The Lost City: Lost City + Ancient Tunnels, Claw Viper Temple

  10. Beneath the Palace: Haram, Palace Cellars, Arcane Sanctuary

  11. The Tombs of Tal Rasha: Canyon of the Magi, all Tombs, Tal Rasha’s Chamber

  12. Jungles of Kurast: Spider Forest + Arachnid Lair/Spider Cavern, Great Marsh

  13. Outskirts of Kurast: Flayer Jungle + Swampy Pit/Flayer Dungeon, Lower Kurast

  14. Ruins of Kurast: Kurast Bazaar + 2 Temples, Upper Kurast + 2 Temples, Sewers

  15. Travincal: Travincal, Causeway + 2 Temples

  16. Durance of Hate

  17. Outer Steppes, Plains of Despair

  18. City of the Damned, River of Flame

  19. Chaos Sanctuary

  20. Arreat Foothills: Bloody Foothills, Frigid Highlands + Abbadon, Arreat Plateau + Pit of Acheron

  21. Arreat Passageways: Crystalline Passage + Frozen River, Glacial Trail + Drifter Caverns

  22. Arreat Summit: Frozen Tundra + Infernal Pit, Ancient’s Way + Icy Cellar

  23. Nihlathak’s Temple, Temple Halls

  24. Worldstone Keep, Throne of Destruction, Worldstone Chamber

Each would run once a day, but the time and order for each would be completely randomized every day.

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Just give me chaos every 5 hours and you can do whatever you want with the time between.

I don’t even log in for any of the trash xp terror zones. Same as many other do.

Wsk cs and tombs. The rest isn’t really worth trying to setup runs for and are only „worth“ doing solo p8, so why bother?

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i can think of quite a few other TZ that are MUCH MORE EFFICIENT than … chaos. there’s what? 5-9 packs in chaos or something? max? that’s a fast run imo.

something like worldstone, tal rasha, halls of pain, jail / barracks.

the TZ with 20-40 packs are what’s best… not… chaos. ROFL.

None of them had more xp gain per hour than cs as group in p8. At least not at 98.

Tombs came close but suck for magic damage classes. Wsk is worse than Throne and both have the issue with long ways and guest monsters that might be risky and not rewarding.

Especially 97+ you want to focus on high xp uniques. Some even argue that star cs is better than entrance

i thought it was all about fast killing special packs. they are worth more xp.

unravellers in halls of pain are worth about 20k each, i haven’t found anything that comes close to that and with 5-7 of them in a pack, that 100-140k per pack. i don’t see anything beating that yet.

but ya i would argue all day that CS isn’t as good just based on the amount of packs. i can keep killing in other areas rather than making new games. that time spent is valuable. larger areas = more xp.

they could just make it when u kill over 90% of the monsters in a zone it trigger a new zone… and that one will close in 5 min

oh i’ve said this about 20-30 times by now. the way TZ works is painful to me.

Last season I counted about 20 mill per hour cs with fast pubs

Tombs came in about 18 mill and throne was about 15-16 mill with xp shrine and ondals in most runs.

I’m currently 97 this season and cs gains me 10% per hour while Throne is about 7%. Good tomb runs are close to cs (nova+mosaic sins)

But tombs suck as hdin and bonespear necro

ok but i’m not playing hdin or bonespear, so they are fine for me.

Yeah and you would also run them with a group as nec/hdin but I couldn’t get better results with tombs than cs. You still got downtime between tombs and dead ends

i play solo most of the time. 5p solo… and if someone is playing a hdin, i probably won’t invite them to my party. or kindly ask them why they are playing the most boring build in the game and see if i can get them to switch. (i’ve actually done this)

my friend actually like playing FoH more and was pleased to know of the build.

FoH is as boring and worse than hdin and every other pala build is even worse than those 2. So if you want to have any kind of PvP paladin, hdin is the way.

And believe me when I say I did enough grinding as FoH that I can compare both builds.

Sorc is still the best class out there… can’t tell you how much I miss TK.

now you’re talking about pvp… bruh. just stop.