Dual warshrike will 100% crit with more DS causing us to have infinite throwabkes. So no need for frenzy hybrid?
Frenzy for the increased Ias maybe?
And now with blade mastery your melee strikes from the t.knifes would be increased if you decide to dump points into it in addition to Throw mastery.
On a side not, I wish Battle cry had increase radius at higher levels for range builds.
Edit:
Actually, there is speculation that DS will not count towards the replenish ability only Critical Strike will. This will have to be tested tomorrow.
There are multiple combos depending on your wealth and your luck. The best combo is super high roll rare winged axes with 450%ed eth auto repair ias and ctc amp main hand and then rare offhand with cruel eth auto repair fools mod on it with ias for resell value. Those weapons i just mentioned will be near impossible to get for the average player because of how rare they are. For average players Lacerator/warshrike both eth still best combo because of amp on lacerator.
how about a synergy with frenzy to get attack speed from frenzy by throwing?
and perhaps 2% Magic damage from Berserk/ Berserk lvl? so that we’re no longer tied to lacerator aginst physically immune like a stool to a water closet… after that we could easily go for some throwing javs of better types like some nice eth rares…
Best is obviously double eth lacerator.
Not the best but affordable. Gg rares are the best with the main hand rare rolling ctc amp
5% to cast amplify is highly unreliable compated to lacerators.
But I would like to correct my statemet, one lacerator is enough for that, you dont need two.
The damage of gg rares far outstrips lacerators. This has been known for 20 years now. The average bear wont be able to afford them.
Its not just about dmg tho, amplify damage multiple your damage several times against some enemies so its much more important than raw dmg.
I have used a gg 5%ctc amp rare it’s up far more than you think. I will concede it’s not as much as lacerator but it will be up on important champ packs and bosses. Like you stated you could use lacerator with it best of both worlds. Obviously you would want another mod to replace the amp on the rare and use it offhand.
If you do 5000 dmg and monster has 50% physical resist, you will do 2500 to them.
With constant amplify from lacerator its -100% dmg resist so monster has -50% so you will do 7500 dmg. Thats difference of 5k dmg in single hit and throwing is ditching out dmg pretty fast so in certain time period that will be huge difference.
You could honestly use grim ward instead of amplify damage for majority of enemies, but not for specials.
I feel like finding that gg rare with high %ED , amplify and other mods will be a lot harder than lacerators.
so i guess its depends what you are farming. For cows will be grim ward a lot more preferable. And you can use gg rare weapons even without amplify dmg.
I think dual lacerators will be the way to go for sure. Maybe dual demon arch because I hate the flee on hit.
For sure it will be harder to find you can use the dual lacerator setup until you get the gg offhand rare
I think Eth Lacerator + Best Rare weapon you can get like:
Eth Winged harpoon with 88-652 dmg,
Eth Flying knife having Ignore target defense with 187-445 dmg.
Or even two eth Warshrikes with Grimward in Chaos/Cows.
But we can dream of such weapons
On playthrough I recommend farming Shael+Thul+Amn Peace armor for +2 Critical strike, which is 25% bonus critical strike, which is boostable by BCommand, which makes 32% bonus critical strike. Then always checking/shopping for some Cruel Magic throwing javelins.
Best thing about throw barb is we can go full damage build, since its safe from range.
Making a peace during leveling is a genius idea for quantity issues. 10/10
Thanks.
I find it strange that I was farming Treachery for Assassins for my barb. Now I will farm Peace for Amazons for my barb. Hopefully one day I will want to farm Myth for Barbs for my barb
I’ve always felt Myth was pretty lack luster, even compared to the other 1.11 RWs. +2 skills is nice, but not that important to Barbs compared to other stats usually.
Fade and IAS from Treachery is awesome for sure, and now Peace seems pretty legit.
It is lack luster. If it offered like 25% critical strike like Peace does, I would make it, wear it. Or flat damage bonus like War travelers does: 15-25 damage and 15% ias. Combos are many.
Yeah or even stats, resists, leach