HARD disagree here. Only buffing leads to power creep and it never stops. Look what happened to D3. 200k DPS use to be a big thing in D3. Now its a joke. People are hitting in the trillions+.
It would be much easier to nerf a couple of items than to buff every other item in the game. That should be common sense.
You mean play sorcs? Itâs not 1.09 or earlier, where melee and bowzons were relevant.
You already see whatâs happening early ladder. Most people play sorc because teleport allows you to farm faster. The only reason you see other chars more commonly is because they know they will get enigma soon enough.
I was also pro-nerf team, but I see players are soft and its futile effort.
So I would like to see a 2-3os helm runeword with +1 teleport and some crushing blow/deadly strike. So I can wear Fortitude for damage while being able to teleport.
Or a Unique belt that has +1 teleport. So instead having 1 choice - Enigma, you have 3 choices.
Fk sorcs⌠or fk teleport⌠it wont change. It exists in the game. Everyone wants it.
For Enigma:
The modifiers I would look at is either the outrageous amount of Strength or the Armor buff it gives. In my mind the FRW bonus sort of gels with the +1 teleport making it a kind of âmobilityâ armor. However, the strength and defense buffs (among others) just means there is very little trade off.
If it were low-armor, but high mobility, that would be a much more interesting choice.
Very good point. If you remove the strength and defense it would definitely make the player adjust build and shake the Meta up a bit. I think some people would still use it out of laziness but it would affect their other gear choices.
There is an argument that you cant really buff melee too much without nerfing Grief - because the flat damage bonus of Grief would grow with the buff taking it further out of sight of everything else.
Grief %ED or something, it needs a nerf.
Spirit needs a hefty nerf.
Enigma can remain the same but with a cooldown on teleport - or nerf teleport. Either.
I am in full support of these changes - and hope to see a more diverse set of builds as a result of them. BOTD in 1handers is complete crap next to Grief - awful. Dreadful. Not really an option at all.
As i always say - why not just do it for 1 ladder and see how it pans out? Themed ladders are the way forward.
I was going to type that Grief in 2handers would render it completely useless as a runeword. But that flat damage is so so strong that it probably wouldnt.
could probably add some more two handed weapon. what about two handed maces. the two elite maces take a ton of strength to wield. and could need some love.