Smite skill’s non-blocking, target defense ignoring (100% hit) judgment should be changed so that it only applies when the enemy has a Conviction aura. The smite skill, which always hits 100% without any mechanism or condition and causes 100% stun at the same time, should be nerfed.
Is this because of how unfair it is in PvP?
Both PVP and PVE.
Smite skill is powerful not only in PVP but also in PVE. Stun and 100% melee attack at the same time, all of Grief’s options are applied.