This doesnt have easy solution. There could be some workaround tho. You could in theory rename all skills to have very short unique names in files to have less characters. But it would not be enough. I dont know about way how to do it. I think it could be somehow possible but i dont know how.
Thats why I said to you that to balance something like that would be nightmare as you keep working with so long calculations and there is so many skills improving dmg.
Ps: opening Skill.txt made me realize how lazy blizzard is
Allowing all Skills on both clicks is just a simple switch from 0 to 1 in that file…
Think I got it, just gotta find how to use it lol
calc1: to calc4: These fields control special calculations accessed directly by the server-side skill functions. Their purpose is universal, as their result will be applied to whatever the function is designed to apply it to. Some missile functions will access these fields if the missile is assigned to this skill in Missiles.txt. This obviously can contain calculations (and static value). If a calculation field isn’t used by the skill function you can try everything from throwing your computer out of a window to yelling at the field, it won’t change unless you use another skill function . You can reference unused skill calculation fields inside other calculation fields however to obtain more space for long formulae.
Wonder if, fireball for example, I can put my aoe skills list in calc1, my fire skills in calc2 and my proj skills in calc3 and refer them in Esynergy as (calc1+calc2+calc3)*par8
You have to do it via skilldesc, and link it with skills.json file entrie if you want some new description or make new skills, its under data/ global/lng/eng/ i believe. And you should chsnge both d2r and legacy version. Idk if that path is corrent, i am on phone.
Btw one tip, its case sensitive if its “S” or “s” fir exampke so careful with that. And if you add new strings, go from number like 55000+.
You need visual studio for json files for example. Join this discord, there is plenty of guides: