Since reign of the warlock released, Ice shatter effects no longer appear. The npc now just vanishes into thin air.
I have it too but not all the time. Also since Rotw came out.
I’m also experiencing this issue since installing RotW.
When I kill monsters while they’re frozen / eligible to shatter, the cold shatter death explosion/particle effect usually doesn’t play. Instead the monster vanishes instantly with no death animation, but the shatter sound still plays.
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Platform: (PC)
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Mode: Offline
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Frequency: shatter VFX shows up in only ~10% of kills; ~90% is a vanish with no visual effect
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This started only after RotW; before the expansion it looked normal.
Side note / extra clue: the ice shatter animation displays correctly for Act V “cave” enemies that have a hardcoded ice-shatter death (they shatter regardless of what damage kills them). That effect works perfectly every time — which makes it look like the general VFX is fine, but the “frozen kill → shatter VFX” path is failing.
Please fix this — the frozen shatter effect is a classic, iconic D2 visual and it really needs to work properly again.
I can vouch for this. I have noticed the same.
They haven’t fixed yet for the new patch ![]()
Are you serious…………..