Since diablo immortal has some transactions with money not that i really care but some questions arise because DI has made like 100million in the first few months according to gaming websites.
If you remember most people at blizzcon was against this kind of thing, now it seems like a sucsess. I mean back then micro transactions was a taboo or so on.
Will D2R get less attention as micro transaction games are the way forward, so the devs will put more resources into DI for more money.
Did blizz ever say they going to bring any kind of money transactions to D2R
These micro transaction games will they affect future PC players???
I cant remember for the life of me but DI is going to get released on PC or maybe it has. I saw this on an advert or some sort for it. Anyhow is the transactions any different to that and is this game when on PC going to be blizzards lab rat.
I’m afraid so. Gaming has become big business, so harsh business rules apply.
Never heard of it.
I would say this way greediness and selfworth issues was always in human nature and microtransaction just make use of it. I suppose more and more players (especially young ones) will just accept it or even like it, but really i dont know .
As far as I know you can play Diablo Immortal on PC. Dont know about how it is different from mobile version. I wont play this .
another thing that i noticed playing minecraft recently. all these extra hoops you got to jump through before you can even start to play multiplayer. probably added just so that microsoft can mine info about you, you’re friends and family. if you look at Immortal’s page on the android Play Store they want to share you’re personal info, financial info and other info with third parties.
Already had the least amount of effort and money mentality, but as long Greedy Bob leads the Blizzmachine, don’t expect things to get better, just worse.
No, but again, with Bob you never know.
Well depends on how you look at the idea of affect and future. Because yes it will, but it already has, quality of the average game over the last decade has dropped and as far as I can see (and logic dictates) it’s simply because you don’t need good games to earn money, you need a good way to lure people in and abuse the whales. People even start defending micro’s and doing the PR for the companies.
Can’t tell you this, I boycot this crap.
Only hope I have left for the Blizzard games is the Microsoft takeove, they focus on the Xbox pass thus long term thinking, maybe they realize that the Diablo franchise is worth saving from bad to mediocre devs and low budget servers.
I don’t think it has much to do with D2R updates. Blizzard has a long term plan for D2R (and every other game they have or make) that lays out what sort of support they want, what sort of update schedule they want, etc. That is already done. We can expect seasons/ladders to reset, we can expect some ladders to have new legendary items and balance changes. We can expect maybe some QoL updates at some point. I don’t expect a new expansion or major content patch that adds classes, zones, etc.
No. They have said nothing about it. There is no transmog or services market for any sort of MTX in D2R.
They already do across Blizzard games.
WoW (a paid game) has cosmetics, mounts, pets, and game services like server transfers or faction changes. They also allow real money to be spent on a WoW token you can sell for in-game gold. They don’t sell gear or lootboxes though.
Overwatch (a paid game) has loot boxes that contain a chance at cosmetics/voice lines/sprays, etc.
Hearthstone (F2P) sells card packs with chances to get cards.
Heroes of the Storm (F2P) sells characters and such, although you can get access to them for free with weekly rotations or buy them with in-game currency you earn through play.
Starcraft 2 has Voice packs from well known commentators.
D3 (paid game) has no MTX now that the AH is gone.
D2R (paid game) has no MTX and no plans for it
Diablo Immortal (F2P) has a LOT of MTX. Some of it cosmetic and some of it related to progress. Most aggressive of Blizzard’s games to date MTX wise.
D4 (paid game) currently says they won’t sell power, but there may be cosmetics and such.
So yes, PC players are all impacted already by MTX across Blizzard games and games from nearly anywhere else.
Yes it is on PC. It is exactly the same as the Mobile version. Free to play with the exact same MTX. It has cross play and cross progression so people can play with folks on Mobile or tablet at the same time. They can also switch between their phone and PC and keep progress.
i heard you could buy more in game items like for example raiding consumables on wow in asia. elsewhere you also got paid boost to higher level and you’re also given gear, gold and some fancy mount. you can also pay to clone you’re character on classic servers to transfer it to some legacy server. and you can pay for server transfers.
I have no idea if that is true or not. The Asia markets are very different, esp in countries that pay by the minute at a cafe for internet service and game access.
Yes, paid boosts are a thing in WoW. Normally it takes you to the start of the current expansion and you have to level through the new expansion. At the end of the expansion they change it so that you can boost to max level in prep for the next expansion release so you are ready to go.
That was for Classic WoW. Some people wanted to keep a character on the Classic Vanilla server but ALSO move it to the Expansion Burning Crusade server. I think that was what that was about. I also think that service is ended.
The mount was only for Classic I think? I would have to go look up what bundle that was part of. I don’t know off the top of my head.
Server transfers of course, are something they have had for about 15 or 16 years in WoW. You can start over for free, but if you want to move the char then you pay for it.
It’s a financial success for Blizzard that has demolished whatever semblance of goodwill remained. Short term success, long term disaster. They demolished their brand loyalty. If anything the purchase of Blizzard by Microsoft is the death of Blizzard. Anything good that comes out of their relationship with Microsoft will be owed all to Microsoft. Blizzard had a good run, they’re going to be gutted to salvage PR and in 3 years the company may actually start producing quality content again.
If you forced me to choose, I’d play Albion Online for a thousand years before I’d touch Diablo Immortal.
It is a financial success, but a PR catastrophe. Blizzard’s reputation was already quite low due to other matters (female harassment, unequal pay, etc…), but as far as games went, they still had an ok reputation.
Now, between Wyatt Cheng’s attempt at redifining the notion of equipment to gaslight the public into making them believe he never said the game wouldn’t be selling stuff the game is currently selling, and the fact that Immortal cranks up the predatory practices to levels way beyond what we are used to coming into contact with, even the game part is going to have a terrible reputation.
I know I will personally not be buying Diablo IV, because its online-only nature means I won’t be able to do anything about it if they start inserting predatory stuff in this game too (and chances are, they could be there from the start).
It’s basically an exercise in how far they can go before players stop buying anything from the company altogether.
It is unlikely D2R is going to be impacted by Diablo Immortal or is going to have microtransactions. The plan was most likely from the start to update the game a little, then go into maintenance mode. Maybe a treatment similar to D3, at most.
Blizzard is indeed pushing the boundaries of free-to-play. I don’t know if the view of players will change, but Blizzard and other companies are very likely to push even more predatory practices, seeing how profitable Immortal is.
Our only hope is that the European Union starts legislating that stuff in order to protect the consumers.
The last information I had on Immortal on PC was that officially it was on beta. The game is almost identical to the phone/tablet version, including transactions.
I wouldn’t say everything the same but will add that monetarily successful really shouldn’t be any marker of a good game, a good future for gaming.
D3 was successful and I would argue it was for a long stretch hot garbage, even if I did make some money from the RMAH. Will this DI money go to better games? Doubtful, better bonuses for sure. In the end to me it just encourages more predatory gaming systems.
I could be wrong but nothing about blizzard over the last decade would indicate otherwise to me so seeing DI and it’s monetary success worries me more.
The problem Blizzard fails to see, or perhaps they do realize it, is that they’ve been capitalizing on titles made in the 90s, their userbase is older, wiser, and while we have more money now than we did, we do realize when we’re being treated like cash cows.
In 10 more years, what younger generation is really going to know or care about RTS StarCraft? or a new Warcraft IV that doesn’t have insane production polish and quality control? Or ARGPs when we have MOBAs and PoE 2? Their demographic is getting older, we’re in a 3 legged race and they shot the joined foot.
You see i dont mind the MTX in the form of stash space, cosmetics, themes, sounds and stuff that dont give one person advantage even over in time such as pay to max gems or take years to max gem. To me thats a clear advantage of cash.
Rng goes both ways so i dont mind this mechanic i know somenfind things befire others.
I cant help but feel since square enix bring out a mobile game with many transactions its a problem as some state on reddit that it delays and affect console games. I hope blizzard do not go this way. I am happy to pay for DLC that adds more to the game.
According to blizzard. 50% or more of all DI players havnt even played any of the previous diablo games. The whole idea behind releasing a diablo game on a mobile device is to attract a new demographic. U believe its a coincidence that they make DI before D4?
It was announced on blizzcon. Those ppl were looking forward to a pc game and got upset about it. However the mobile game market is huge. Its another demographic, ppl who play mobile games are used to games with mtx. Different audience.
Just like old d2 players got upset about d3. Or old ppl disliking fortnite.
MTX is alrdy common but alot of games only have cosmetics and such. However pc games tend to be more careful when it comes to p2w. Obv its different depending on where. P2w is more common in asia and sort of accepted there.
Its not only negative though. For example MTX in games like dota open up for fancreated cosmetics which also bring in money for tournaments and development. Live service games is more common these days aswell.
So you gain one demographic, an easily swayed, game jumping demographic that rotates through mobile and gacha games on a nearly weekly basis, at the expense of your rabid loyal fanbase of 20+ years. Got it.
As for them releasing D:I ahead of D4, they imagine these new players are going to jump from their mobile game to D4? After what? Spending thousands of hours grinding gear and spending real money for 5* gems? Boy, are they going to be surprised.
The players that quit D:I because they realize they don’t have the $$$ to keep up with the meta are going to be disenfranchised to even try D4. You can attempt to add wisdom to Blizzard’s greed, but it’s nothing so elaborate, it’s just greed.
Not rly. U gain a new fanbase while keeping a old one. They hitting a new a market which is the mobile market. The old diablo fans will still buy d4. Just because the old pokemon fans didnt like pokemon go it doesnt mean they wont buy any new pokemon games.
Some will yes. Thats how marketing works. Some might even try some of the old games because of DI.
U would be the one who gets surprised. Fire emblem heroes also got MTX. And what happened when they released the new fire emblem games? What happen after they released new pokemon games after pokemon GO? There is plenty of data proving that this kind of marketing works. U might not like it but the data is more correct than your emotions. They simply doing this because the old fanbase isnt enough. Alot of ppl are old, doesnt have time, prio other things etc. The old fanbase wont stay forever.
Not rly no. Some ppl like DI but dislike MTX sure, but not everyone. Again DI wasnt suppose to target PC gamers. Ppl threating with not buying any new blizzard games because of 1 title is common but only very few actually stick to it. Its empty threat. How we know? Its psychology and human behaviour studies. Ppl complain and make threats but their minds are too weak to resist. Alot of ppl “care” about the environment, but how many of these ppl are willing to live without a phone, computer or car?
When d4 release they will come back. Why? Because its a pc game and thats what the old fans been w8ng for. DI simply just attract new ppl to the franchise.