MF does really seem to work

Does anyone else feel like mf doesn’t really do anything am at 430% mf i will do a full cow run in hell and get maybe 2 rares no uniques and no low or high runes at all. This happen almost every run. I have also been farming andy and meph with no luck really on drops. I know its RNG but like at this point my buddy who has under 100% mf has found way better items than me doing the same amount of runs.

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I heard the threshold amount , if we can call it that way , is around 200 MF after that is slowly and lowly increase … and again its still justa % of , not 100% , can be unlucky or lucky ! :wink:

You want like 200-300 mf, anything more is not really helping you (it is, sorta, but not really…). Also cow level isn’t really an MF zone more of a sockets and runes zone

Mf has diminishing return, so you should go for clear speed first then MF. Clearing cows 3 times with 100mf is better than doing it once with 500mf

So…test it like this.

Remove all your magic find, do 100 Meph runs and see how many magic, rare, set, and unique items you get.

Add all of your 430% MF and do another 100 Meph runs. You should start seeing less magic items, and start seeing more rare, set, and unique items with the additional MF.

Let me know your results. :wink:

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thread title: mf does work.
OP post: mf doesnt.
Supercuddles: x amount helps, sorta, but not really

this thread is confusing! :stuck_out_tongue_closed_eyes:

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Remember that MF does NOTHING for rune drops. Those only care about how many monsters you kill (and player count as that means monsters are much less likely to have [No Drop] drops.

Also remember that MF has harsh diminishing returns for everything that isn’t Magic Items. It’s better to clear faster with lower MF (More chances of drops) than a slower clear with higher MF (Slightly higher chance per drop, but less drops).

At 250% MF you hit 125% to unique, after that it’s just worse and worse, so I aim for high clear rate at 250ish.

This. RNG is very streaky in this game, and you need a very sizeable sample pool before you can really say MF is or isn’t working.

I run an IK barb with about 320% MF on his swap. I’ll go full runs (all bosses, cows, key bosses) with nothing. Then I’ll get a Ko rune, Lem rune, and 5 uniques just killing random stuff getting to a boss.

MF really is a beast. It can give you amazing streaks, or crap. And roughly 200 is the threshold, after that it’s smaller gains. like someone else said, better to get clearing speed once you hit that 200 point.

This. Finding 1 Lo is better than finding 99% of the rares out there.

Try to clear as fast as you can with some MF

Well it’s a thread about % for magic find , its confusing at worst , mind numbing at best :wink:

rng is rng no matter how we discuss about it eheh

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MF Does not effect runes whatsoever. Runes are not magic class. They are rune class. NOTHING improves your chance to find runes other than more players in a game, and more mobs dead. This is why cows is always the best place to find runes, if you can kill cows faster than LK chests, but there’s only one specific combo of players that can clear cows that fast (Sub 120 second full clears on 8 mans), so most people just do LK Chest runs with 5+ people in the game.

Currently, the fastest KNOWN and timed 8 man hell cow clear is 81 seconds, which is almost 4.5x more lucrative than LK runs, but you need 3 actual players on specific classes with specific builds to do it that fast, and you’d be splitting the loot 3 ways (or 2 ways depending on how you play the 3rd needed character), so it can be more or less beneficial depending on if you suck at looting, and as always, bad luck can screw you just as badly as LK runs. I get an average of 2 HR’s a day doing hell cows on 5-8 man. Yesterday I got Vex Lo. My best day was Jah, Ber x2, Um x2, Vex, and like 12 pul’s. This was just my cut from the fast cowing for about 6 hours about 2 weeks ago.

The ONLY thing MF does for you is increase blue/yellow drops.
Also, after 400%MF, DMR on MF is nasty huge, so going over 350 is almost useless.

Edit 5 mins later;
Hey i just found a gul rune lol

MF does nothing because drops are broken and blizzard is manipulating drops for streams and asian servers to sell runes on ebay. Mind you an IST on ebay is only 12 dollars.

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Lol I can put one for 1 million dollars, but that won’t really mean ist is worth 1 million dollars.

Or you could farm pit/wsk which also have high monster density but the mobs die quicker and you can also get tc87 items.

you still need to be lucky.

lets say that rare shako had 0.083% chance to be unique instead. 400% only makes it 0.332%

that’s how i see it at least.

i wouldnt analyse it too much just keep killing and trust that more mf is better as long as kill speed stays about the same.

I have the exact same feeling.
My sorceress lvl 88 with 413 mf drop lot of blue but almost no unique and set item (413% blue / 155% unique)
My javazon lvl 88 with 230 mf always drop unique and set on boss (230% blue / 122% unique)
My Barb lvl lvl 80 with 21 mf drop more white then any other item ( 21%blue / 19% unique

What I think, it’s the best target is arround 75-100 mf, at this range you have the same chance to drop unique/set/blue. My Jazazon kill almost anything with 1 hit when my sorceress have to send 2-3 frozen orb to do the job. Blizzard should definitly help and give a real idea of how Magic Find really work.

I mean it is explained in countless websites with graphs and all. Theres disminishing returns but the more MF the better the chance to get something unique or set dropping.

That said you can’t improve the wuality of the drops themselves, all you can do is farm higher lvl areas to expand your chances.

So, at that point Blizzard does not need to explain anything, it’s already out there, has been for 2 decades.

If you are looking for items like shako, HoZ, tgods, occy, tals armor, etc etc, there’s no such thing as too much mf. When you are a lit sorc grinding to 99 looking for hrs, mf does not matter.

I have already given my idea on this graph and these explanations. People were on this kind of video which in fact is worth absolutely nothing. The explanation of the youtuber and the graph are completely opposite. The youtuber explains that the more MF you have, the more chance you have of dropping single items, but the graph shows the opposite totally, the more MF you have the more likely you are to drop blue items. So yes, blizzard has to demonstrate the true mechanics of the drop system. In this way, maybe the item market with real money would lose its luster if the world knew the truth.