Making D2 a more hardcore experience

I love this game and cannot wait for terror zones. That said, since the advent of SP modding I’ve been thinking about the kind of experience this game has to offer and the kind of game I wish it could be at least as a mod or something.

The general idea is to make the game harder and slower for all and make it a more deliberate, thoughtful experience.

Think Dark Souls mixed with D1 with elements from POE:

Skills:
-Teleport now costs 10% of maximum mana.
-Enigma offers +1 Warp and has 3 charges recharging every 15 Sec.
-Blessed Hammer pierces only 3 targets now.
-Novas/corpse explosion damage scales based on proximity 100-0%.
-Javelins piece, but lightning bolts released do not.
-All non physical damage reduced by 10%
-FCR is now subject to slow effects just as IAS is.
-In general AOE abilities are brought in line at the top end with Physical damage abilities.
-Town Portal has a 1 min cooldown and is not usable in indoor areas.

Stamina:
-Running is now ‘sprinting’ and is 50% faster and drains stamina at a rate of 10% per sec.
-All attacks and abilities now consume stamina at a proportionate level to the power of the ability.
-Stamina recovers 100% faster from current recovery speed even while walking, no need to stop fully to initiate recovery state.
-Similar to Dark Souls stamina management, but less deliberate due to the sheer number of monsters.
-Slow down the general gameplay to foster atmospheric gameplay over speed-running.

Light Radius:
-Now a meaningful mechanic, monsters from darkness attack with 2x damage modifier.
-Default light radius decreased 50%.
-Environmental light sources also mitigate damage modifier adding to thoughtful gameplay and day/night cycle significance.
-makes caves and catacombs a scary place.

Items:
-Overpowered rune words brought back in line with Elite Uniques (IE Grief/nigma, etc.)
-Corruption system added similar to PD2.

Monsters:
-All monsters 20% stronger.
-Density increased in off path areas by 50%
-Ultra Unique map bosses occur occasionally.
-Monsters respawn off screen after 5 minutes with new randomness.

Endgame:
-Endless dungeon systems akin to POE.
-Arenas: dedicated arena mode.
-Battlegrounds: 4v4 battle in map akin to Bloody Foothills outside of Harrogath. Capture a relic and return it to team start area. Teams start at opposide sides and fight to the choke point. Players carrying relic move at reduced speed and cannot teleport/charge/leap. Rewards gold and leaderboards.

There’s a lot more that could be done. Not looking for flamers and cryers tearing up about their precious nigmas, this is not gonna happen officially so it would have to be a mod for those who want a deliberate, slower, harder experience.

Share your thoughts, ideas, tears, snide comments.

Thanks.

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well, sure you can do whatever you want with your offline game

some of the changes/wishes you listed are pure hardcode editing, something not allowed by blizz right now for d2r

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Retarded… just play HC mode if you need a hardcore experience? Smh, more fools like sekscalibure and voodoo

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well there isn’t a downvote option here soo… i’ll just go with
Hell f-ing No

i loved path of diablo before they added 2 much hardcore BS.

i loved POE’s coldsnap vortex
i loved d3 sweeping wind.

but they always do something stupid like infinite scaling rifts, skills do 20,000% more damage
or give “map mods” that make the game miserable to play.

“lets make souls that cast lower resist and explode like dolls when they die, while leaving the spider 90% slow trails”

this is the kind of BS people you want.

no thanks.

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Hardcode edits probably won’t ever be allowed for D2R I think. :cry:

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Looks terrible. I wish you hadn’t spent all that time smearing this crap on the forum now who is going to clean it up :soap: :poop:??

Tbh, Diablo 1 is much more difficult than any Dark Souls game. Dark Souls is a baby game for toddlers.

Just have someone kick you in the balls at random intervals while playing if you want to make things difficult.

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lol. bro just want the game to be more challenging. not to be castrated :smile:

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I don’t get why so many people are against the idea of having a mod like this, lol. I mean I don’t take such vitriolic, clown responses seriously, lol, I just thought there may be others that get excited by making things hardcore on a higher level…

Cheers!

I wouldn’t mind them making alternate ladders for stuff like that. An entire ladder or season where it’s completely dark, and light radius gear matters. Or maybe where the light radius never goes beyond one yard. I mean that would be fun to try as a community in competition.

I would personally find a bullet sponge version of d2 mobs boring, tho. Besides that, I’m all for interesting challenges.

That said, I don’t think these things should replace regular ladder cycles. I think they should be alternate ladders.

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Hey, interesting changes. I am doing similar thing,modding my game to have better version of d2r. You can watch my progress here if you are interested:

Are you going to eventualy? Or did you start modding already?

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Get use to it, people are hateful here. Some i mean, not everyone of course but they will try to put you down for having ideas. Even when i dont agree with some ideas i am glad there is more people like you posting them.

The biggest change of all. 1 min might even be a bit too short of a cooldown. Also cooldown mehcanic is something that players will tend to play around. I’d rather just remove them from vendors and reduce drop rate of the scrolls.

perhaps it could work by zooming in\out the camera, not just light\dark. That’d be quite something, and everyone would want to maximize the light radius.

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