Make cubing essences a thing

same way runes are done

3x blue = 1 yellow
3x yellow = 1 red
5x red = 1 green- just because diablo is the easiest to farm as the map is static, you can do it in 30 seconds

this way, rather than trying to farm all the bosses to get a token, you can just farm 1 or 2, and cube your way to whatever essences you need
thoughts?

andy is much faster. if you can tele properly. and can drop 2-3 at a time more frequently. i usually stop picking them up.

depends on the map, most of the time, dia is the same speed or faster

would still be good if you could cube them though, without having to spend alot of time farming each of the 4 bosses to get the essences required

naw doesn’t depend on the map IMO. diablo is also just more dangerous. there’s potential to get killed in CS way easier than cata… but maybe death doesn’t matter to you.

not really, i have enigma and heart of the oak currently. rest of my gear is crap, lore, goldwrap, random rare gloves/rings amu, total garbage stuff. no cta so no bo, 1200 hp or so. really bad merc. but im still fine. depends on your skillset
not sure why this is a debate about which is easiest, most people would prefer to do dia over andy simply for the static map, you can have the seal bosses popped in 30 seconds and finish the run in under 60. you could spend 60 seconds just looking for cata level 4 sometimes…

and ya, you play softcore then? so dying doesn’t matter, i play hardcore, your character has to be pretty safe to be able to just pop seals and kill D. not something many people do at all in HC.

I’m pretty sure the whole point was needing to do each of the bosses, so yeah, I’m pretty sure this ain’t happenin’. Just taking something that already isn’t hard and making it even easier doesn’t seem to serve much purpose, particularly when the energy spent on changing that could be spent on say, a cube recipe that’s actually useful or a new item or whatever else you can think of.