Thanks, that’s a bunch of good ideas. Even if some don’t seem that useful for my particular situation or I already applied them or something.
A) I literally didn’t remember that possibility. I had misconceptions about it, too. I had never used it. So, I asked around to make sure I woudn’t ruin anything, and I went ahead since the ingredients are easy enough and I had them. While I wasn’t quite sure how to make the best use of gems and runes, I keep as much of a variety as possible just in case. Upgrading runes and gems through recipes, while always keeping at least one of each if possible.
In upgrading my weapon’s base from War Hammer to Battle Hammer, I got a beautiful total dam boost of about 50%. Without sacrificing anything, beyond the ingredients. So, weapon is solved for a long while I think.
B) Duress is for armor, and it looks nice but for now I’m enjoying a Lionheart. Had good luck with a base socket drop (219 def) and some nice rune drops all when clearing Act 2’s end in NM. Basically got that base and the two tougher ones for the runeword in a matter of hours.
I think I would change that one for a Duress, but indeed the Um rune will probably take a while. Lionheart is basically good all over, but honestly I don’t need that +100 to life. It’s almost impossible for my hp to drop below 60% anyway, if I’m not acting suicidal.
C) My IAS situation is: +30% from gear (gloves and boots from Sagon set), Fanaticism 20, Zeal 8. Even with the hammer’s base speed being just normal, I hit fast enough to leech all I need and then some. 13% life leech. I also gave the merc a good leeching, so he basically melees like I do.
Jewels look so pointless. I never seem to run into one that’s worth ignoring the chance of a runeword, or the effects of a lone rune or perfect gem.
I think I stashed a +24% dam one away just in case, but I don’t think I’ll ever use it. It doesn’t look like it’d give me much of a boost, especially now that I’m on almost 1600 max dam.
My only non-runeword item that’s also socketed, is the Ironstone (Larzuk), which is of course only one socket and I put the Ort there on a whim. I’ve had pretty bad luck with the Shael rune.
But, when I get another one (likely, as I’m stocking up on the immediately lower rune), I’ll probably destroy the Ort there and put the Shael for even more speed fun.
D) I really find no point in any other auras. Or any other skills beyond the simple. Fanaticism + Zeal as main, Holy Shield all the time, Sacrifice (20 already) for the larger bonus to Zeal. All else, is just there for the prerequisites.
- I sometimes miss Cleansing for its unique effects, but I wasn’t ever gonna put more points into it.
- Salvation is not worth losing Fanaticism’s firepowers against tough monsters and I already handle most elemental dam like a breeze. CBF, all maxed out and fire +85, some PLR.
- No other offensive aura helps my melee build nearly as well as Fanaticism. Sure, dam is mostly physical so physical immunes are just a bit more challenging right now. But, I plan to invest in Vengeance if I run into enough trouble on that front.
What’s so amazing about Holy Shock? Sure, its + to melee dam is great at lvl 20. But that’s a serious investment, for basically no other benefit. Range dam is laughable, the synergies make no sense for the rest of my build and feel weak overall. And immunity to lightning is far more common than to physical both in NM and Hell, so it’s not like I’m dying for that elemental damage to happen. Heck, the physical immunes I’ve faced haven’t been hard really thus far. Even with my small non-physical damage. Attack speed + Holy Freeze merc compensate greatly, as usual. I gave a ton of poison dam to my merc, so we both prevent heal and can hit and run while the poison does its thing if I so desire.
And yes. As I think I’ve told you around in other topics and probably here too, no enemy has been a true challenge thus far. I only come even remotely close to depleting my potions, when I’m being intentionally “careless” to speed things up. And most of the potions go to up me back to 100% hp from like 70%, when I wanna play it super-safe so I don’t rely on leeching like I normally do. Perhaps NM Baal just hit me hardest and then teleported and started attacking from afar, thus depriving me of leech for a moment or two and I stay at like 60% hp for a moment and I don’t wanna wait.
About spirit: We’ve talked about it in prior threads of mine, I believe. I just couldn’t get lucky with the potential bases I’d find. Even when socketing them with the cube, as max sockets are supposed to be the most likely outcome.
So, I went from Ancient’s Pledge to Rhyme as my main shield. Mostly because, thanks to Lionheart, the lower +res from Rhyme is now quite compensated and I get to keep the rarer mods from Rhyme that Pledge lacks.
Also, I have enough extra +res that I could face like -40 res from auras/curses and still remain capped.
For now, I think I’d only change shield for a HoZ. I’ve been looking up the odds of that drop, and have +MF gear stashed away (mostly Topaz-socketed) that will lend me around +200 for use in the exact moment of the drop.
Although, if a good base for spirit DOES drop, I’ll revisit the idea. Thanks to Lionheart, I don’t depend on shield nearly as much for +res anymore. So, I don’t need it to be a crazy +70 to all like my now-stashed Pledge is.
But I’m not gonna farm for that base, nor waste more runes and pgems on non-socketed shields (much less the quests) that keep giving me only 2-3 sockets. There was this one nice +res Superior Aerin Shield that wouldn’t even get socketed at all. Like it’s not a base item for the recipe. Probably something I ignore, there.