I upgraded to Rotw the other day, and have used the item filter. I’ve played with these in other games, so it was pretty straightforward to get to work well. Thank you for it, it’s nice.
The loot filter request is that we need to be able to hide potions, arrows, bolts and scrolls.
Please do this!
The Druid requests are 1) lower the target priority for vines, and 2) make spirits untargetable.
The first is of bit higher importance to me. They have very low hp in general, and is an unnecessary tax, even moreso to melee druids where the skill level is generally always low. Even with poison creeper maxed, with all the gear you can throw at the character, it still is dead way too often. (i won’t bother to talk about rabies, or poison in general).
For spirits, I get the original design is to not force parity, and instead have some distinct differences in life, damage or attack buffs between classes. But again it’s not really needed. The spirits can still die to aoe, and they will, just less often.
I don’t think this would cause anyone to say hell no, or even complain about it.
If it matters, I’ve played since 1.09, quit LoD when you removed Iron Maiden from Oblivion Knights…and i play a lot of melee toons. (they still overcast decrep btw due to how this was changed in MonCurse but meh it serves its purpose). I’ve modded this game heavily in the past, both for me and friends as well as the old mod of Hell Unleashed (where if you can solo it, let us know…that will be fixed…unless your name is Pious who will beat everyone HC nekked).
The druid change you made to Armageddon with the increase to the splash radius and noting it was heavily tested and is the only real way that spell can be made worth while was a suggestion of mine when you did this (you also added what you had planned to speed the missile up, and make it more frequent).
I hope that this request is taken seriously.