Let's Talk about the drop rate

There is a lot of discussion about whether the drop rate is high or low. So I decided to check it out for myself. I took paper and pen and I have written down everything that could be interesting, at least for me.
There have been 100 races, always in the same order, Countess, Pit, Andariel, Travincal, Mephisto, Diablo and Baal.
and this has been the result:
Tal Amu
Estucha+1
Estucha+3
Andariel visage
Jalalx2
marrowx2
The Grandfather
Waterwalk
Sandstorm
Widowmaker
BK small sword
Vampire Gaze
Sacred Targe eth 4 socks
Ormus, bad
Giant Skull
aracnic
Razortail
Azure
Cerebus Bite
Shaftstot
IK Armor
and many more unique and set, like Magefist, Frostburn, Peasant, Demon Arch, Threser, Lidless,…
As for charms, 2 regular Gheed, 2 Sc 7mf, one of them with 3 Md and 13 Ar, and three +1 combat paladin, amazon bow and another poison and bone.
and finally runes
7 IO, 8 LUM, 3 KO, 3FAL, 1LEM, 2 PUL, 1 UM, 1MAL and 1JAH
For some it will be a lot of luck, perhaps because of the JAH and the Aracnic, for others it will be little, for me the experience has been quite good.
It must be said that this on PS4 costs a good number of hours, but without hurry one day you do 3 another day one and another 8, it is not monotonous and in each round there is always something decent to take a look at.
Battlenet , no leader solo

Considering most drop rates are around 1:Xxxx - 1: XXxxx your 100 run sample size is very insufficient for a way of proving anything.

OP should look at those 250 chaos / pit / worldstone / cow level run videos.

My problem is more that I’ve spent 14 days of gameplay hours playing Diablo, about 1/10 of that my guess playing hell and I have nothing to show for it. My highest rune is gul. I have little to no hell quality gear. I do not do runs; I walk everything and just play the game for fun. The drop rate may be alright for those willing to do 100 runs for a couple hours but for those like me that just play through each difficulty normally it has been pretty lackluster. I didn’t start playing til the ladder started so all 14 days - 336 hours - have been this ladder season and I am still short of any worthwhile he’ll quality runeword and without wasting time trying to trade I have no more than 3 end game pieces of gear for any 1 class. Trading is also pretty impossible without using resources out of the game (no in game chat, lobby) so that makes these drops even worse.

It’s all a matter of perspective. My only solution I found was to have a casual ladder that has higher drop rates and a competitive ladder that kept it as is.

I stopped reading at “don’t do runs.”
Just tells me your a bad, lazy player.

I understand your perspective of playing playthroughs instead of farming. I would recommend trying single player so you can adjust the player count so you have better drop rates. If you want to play solo online but don’t want to farm areas it’s really hard to take your complaints serious. The game works a certain way and refusing to adapt is on you not the game.

Here’s the thing “hardcore” players don’t seem to understand. companies like blizzard make games to make money. The best way to make money is to appeal to the widest audience possible. I’m not saying screw everybody who likes spending 10 hours for 1 hr. I’m saying I have multiple friends and I’m sure everyone does who doesn’t play the game specifically because I tell them about the grind - or they know about the grind or the try the game and experience it themselves. “Go play single player” is not helping anyone. I gave my opinion and said how to fix it to appease everybody and I’m not looking for online people to tell me I’m playing wrong or I’m a “terrible lazy player” - which is apparently an acceptable insult by blizzard staff and they are fine with the toxicity.

You gave a solution that would appease you, not everyone. Most people who play D2 know what it’s about and enjoy it. Not all games can be for everyone.

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They appease everyone by adding more options. The people that don’t want that would continue to play competitive ladder. There’s literally no reason not to be okay with that as it would not affect you if you didn’t use it.

Adding additional modes would lower the player count, so it would have an effect on everyone, not that I’m entirely against increased drop rates or anything. Also, they are still currently updating the game, like with the new Terror Zones that will have very high area levels and increased Exp / Loot. That may be Blizzards solution to making end-game items easier to obtain, we’ll have to wait and see just how good they are. But, I think there always has to be at least 1 “impossible” item though; something that would be like winning the lottery if you get, something made for the Hardcore players that get level 99 in all classes.

As an old school player, a big part of Diablos appeal are the incredibly rare loot drops. The challenge of ever getting anywhere near lvl 99. Same reason I enjoy classic WoW over retail. I get bored of games like D3 in a weekend. Because you complete your set in a matter of hours. For some gamers it’s the journey that IS the game - not the destination.

Yes drops are low by design. Personally fine with low drop rates however I do think they were designed with bots and j2sp in mind saturating the market with goodies so to speak. They should of created or designed a better in game exchange or trade house. The fact that you have a third party site providing this benefit that so many people use should be a glaring red flag in d2 devs game design. I mean cmon they can create an app and blizz could charge 10cents a trade make a killing and still provide their customers with a much needed benefit.

No I don’t use j2sp or any of that other crap.

The drop rates were designed before jsp existed. Why would ppl trade on a blizzard app for a commission on each trade when they can trade on jsp for free??

Edit: yes I realize drop rates have changed overtime. But they have always been on the low side. And hrs have gotten better drop rates

Then make free. It’s still a huge design flaw. They should of put just as much effort into the economy and socialization part of the game as they did anything else. The fact that jsp even exists is sillyness. I remember when the original devs were pissed this guy created his own site and was making money off their game (I’m assuming ads). Why did they not make something similar in game?

I’m honestly fine with current drop rates. It’s the trading aspect in game is awful. You are at extreme disadvantage unless you use jsp or some other site. With a better trading process in place the drop rates won’t feel as bad to most folks.

It’s a non issue if you use jsp.

True. I’m not using jsp and im guessing a lot of other folks don’t want to use a third party site either.