Shapeshifting
Wereforms
- Power up skills apply all their bonuses to all attacks when they are active
- Power up skills if not refreshed for 20 seconds lose 1 charge per 2 seconds rather than all charges at once
- Power up skills take 5 hits to fully charge regardless of level
- All non damage dealing skills from other classes now castable in wereforms, wereform FCR nerfed to Amazon FCR level
- Can directly transform between wereforms
- Lycanthropy remove Werewolf as prerequisite and add FRW as passive
- Hunger switches position with Fire Claws on skill tree, prerequisites are Maul and Feral Rage now
- Hunger now does a leaping attack of 8 yards max to target or location, if your target is in melee range you perform attack without leaping, you can leap over obstacles and line of sight required
- Hunger is uninterruptible, always hit, damage penalty removed, fix bug that causes you to miss
Werewolf
- Rabies cap duration at 8 seconds but keep the same damage
- Feral Rage FRW buffed to Frenzy levels
- Fury is uninterruptible
Werebear
- Reverse attack speed calculation nerf, make 4 frame attack possible again
- Werebear no longer has uninterruptible
- Fire Claws is a Werebear only skill, prerequisite is Shock Wave now
- Fire Claws is uninterruptible, now cleaves hitting 1 target adjacent to primary target, synergies changed to Armageddon only and damage is increased to compensate.
- Shock Wave increase base skill damage, NHD reduced to 3 frames, replace Maul synergy with Hurricane synergy, add Cyclone Armor synergy for ED, projectiles can be blocked, spell damage affected by Spirit of Barbs aura
Elemental
Fire
- Firestorm CD removed
- Molten Boulder CD removed
- Fissure NHD reduced to 4 frames
- Volcano NHD reduced to 4 frames balls and 6 frames eruption
- Armageddon has increased base duration to 20 seconds and radius to 6 yards, add Fire Claw synergy for ED
Wind
- Arctic Blast projectile speed is faster and behaves more like a beam
- Twister remove Arctic Blast synergy, increase stun length, NHD reduced to 20 frames, gains damage aura like Tornado
- Tornado NHD reduced to 20 frames
- Hurricane castable in wereforms, increase base duration to 20 seconds, add Shock Wave synergy for ED
- Cyclone Armor add Shock Wave synergy for enhancing damage absorption
Summoning
Spirits
- Spirits take half damage from all sources
- Spirit of Barbs aura enchants enemies instead, in addition to attacker takes damage enemies take increased damage from spells, effect stronger at higher skill level and capped at 25%, summons using physical attacks does not trigger effect
Animals
- Ravens does cold damage and chills
- Spirit Wolf does physical damage and has open wounds
- Dire Wolf has deadly strike
- Grizzly has crushing blow and now cleaves hitting 1 target adjacent to primary target
Plants
- All vines can be active at same time