Did no one realize how overpowered Leap Attack is now?
its good until you get to hell and then it doesnt do any damage anymore. it has virtually 0 scaling
I have maxed leap attack barbarian as novelty, and ranged from 37k to 70k+ ar ( using a insight polearm to reach 70k) and find that it rarely actually hits opponents in PVP, regardless of their strength or level. A stationary lower level character with around 1000 defense can go 5-10 attempts without even causing a blocked hit. There is something not functioning correctly with this skill. this does also seem slightly worse with 2 hand weapons vs single hand weapons.
Overall, it is a fun idea to use, but not functioning well.
The speed of the leap, and attack is slow, even with the updated increase. If it is to remain this slow, it should be an always hits mechanic, like smite and impale.
Another option would be for the leap to function like Paladins charge, being very quick, and powerful.