Lol nope…
That’s not what melee needs
Melee needs aoe
They should add splash
But it should come at a certain price
Splash should be the byproduct of Knockback
This allows it to be a “opt in” mechanic
It also makes Knockback less of a detrimental mechanic
It also makes splash not all positive
But mainly it’s based on logic
Knockbacked monsters collide with other monsters on their path, transferring kinetic energy into damage
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