Just a reminder PvP is irrelevant and should never be considered

You opinion is irrelevant. Blizzard did invest time that means it is worth their time.

Also as you are that dense I will explain it to you again. When hit by another player.
Players hit each other only in PvP. There is no PvM aspect.
Read with comprehension.

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Did you read OP? Read it again. Itā€™s about not making changes to the whole game for the sole purpose of PvP to be clear.


Time to start ignoring toxic people (Amon), living in denial must be difficult enough.

FHR made changes for player VS playe interactions. Block animation change made game easyer for caster builds, not just melee, which I guess was the intention. But I see it ruin PvP experience. So it maters. It matters for me as an only PvM player also.

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Nice for you, but as obviously stated: No change in D2R should ever be done to the game for sole purpose of PvP. PvP is a novelty and is irrelevant because 95% majority of people donā€™t engage in it. It is a PvM-centric game.

So if anything has any effect to both PvM and PvP, PvM side should always be taken.

we didnt asked them to ruin pvp with that idiotic mechanic, we would have prefered them to leave us alone lmao. Its them who decided to implement that ā€œfor pvpā€ (read patch note)

Beyond that i agree with you. PvM is the main game in diablo 2, so it shouldnt be impacted in negative way by PvP balancing. Its sad for us but its logical. That doesnt mean there shouldnt be any pvp balancing tho, just that it come in secondary and there should be separate balance for both

So we are in agreement. If it is PvP only change then we donā€™t care. If it effects both PvM and PvP, then PvM side should be taken because D2R is a PvM game.

This isnā€™t :poop: on anyone, but why ruin the game for 95% majority for the minority? D2R is a PvM game this is just a fact.

So you agree with the removal of anti stun mechanic in pvp, at it doesnt impact either way the 95% and the 5%left hate it

Thats all i wanted to hear sir

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If it has no effect on PvM why should I care?

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Never the less PvM changes should not have a negative effect on PvP when it comes to core mechanics. It should be seperated.

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Sure ideally should be separated but until then, PvM takes priority and it can change the core game as much as it likes.

Donā€™t say things you might regret later.

Also this is a pretty :poop: attitude.

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Thanks, I really care about your judgment of character D2R forums guy. Especially because I said if it has no effect on PvM why should I care, let Blizzard fix/change it all they want.

its as if, as a pvper, i was going out of my way to say blizzard ā€œDonā€™t fix shapeshifter, we dont care we dont play pvm, kekwā€

kinda toxic

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You misunderstood, it was an answer to your inquiry. I said if it is PvP only change, then let Blizzard change/fix it, why should I care?

Look whoā€™s toxic now?

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Yeah, I can look. You failing miserably to change the narrative and nitpick on anything. You misunderstood what I wrote, re-read with better attention next time.

i mean, i dont play pvm and i agreed shapeshifter should be fixedā€¦ It being broken makes no one happy, so why leave it that way even if i dont play it at all

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You still did not understand what I wrote.

You asked about ā€œstunā€ in PvP, and I said if it does not effect PvM why should I care? Let Blizzard change/fix it.

not caring either way is neutral. Iā€™m asking for some support bro. Its ok anw, iā€™ll settle with neutral stance anw, ty

What I meant by I donā€™t care is you have my support. You thought I were opposing PvP-only changes, and I told you why should I care to oppose them if they donā€™t effect PvM? Because I know some people were against PvP-only changes.

Of course I will not go on preaching PvP-only changes though because I donā€™t play PvP.