I just did 20 Chaos Runs. Solo Online. Not 1 Yellow or Orange item. 2 set items.
Almost 500% MF and nothing dropping. It seems like if your character is mowing through things - MF means NOTHING at all.
I drop to 100% MF and use mostly runeword items and +skills. I start finding items again… It makes no sense. Even people I play with say the same thing… the more MF they put on - it seems like their drops get worse. Even at the same clear speed.
you are not wrong i use a necro with enigma topazed shako war travs and a 39% gheeds and have 250% mf. i find more this way then running 400%-600% mf on a barb or even those doing it on a sorc.
Kills per hour is how you get more pulls at the loot lever. Magic find helps for things like greater chance to get uniques/sets and of course magic items, but if it takes you 3x as long to kill stuff with 500MF as 100MF, you’re doing it wrong.
You need to balance MF gear with kill speed. As long as your MF gear doesn’t affect your kill speed, you’re good. Also RNG being super low for a LOT of the items you may want in this game, 20 runs of chaos is not enough. Not even close. You can go thru dry spells of nothing even remotely good dropping for dozens and dozens of games before RNGesus shines his light back on you.
The rule is simple: More magic find is always better, as long as it doesn’t affect your kill speed. Yes there are diminishing returns but it still helps, just helps a lot less over 300% (there are graphs aplenty you can google showing the curve). If you want to go from 300 to 500% MF but it halves your kill speed, you’re doing it wrong. You’re better off staying at 300% and killing twice as fast.
Again, Kills per hour, assuming you’re trying to be as efficient at farming as possible.
Pretty simple yet so many players seem to get it wrong. They start talking about some optimal mf number, (200, 250, 300, 400 etc) as if it’s actually a thing. It’s all relative to content and clearspeed.
All these “MF is broken” topics are hilarious. Just wild opinions and conspiracy theories.
For once post some real data guys, make a research, write down every uniqe/set/rare with certain amount of MF like 250%, then do it again on more MF , 500 for example. On good example, preferably few hundreds runs.
For a sorc, you can maintain really good power (+skills) without much sacrifice. Occy, shako, chance guards, and war trav alone will get you like 190% without any power sacrifice. Add a skulders for another 90% for only a 1 skill sacrifice and you can do a nagel instead of soj to crest 300% with only losing 1 or 2 skills.
Been playing D2 since 2001. I’ve always found my best items with 0-little MF on. Sure, more MF I have gotten more rare/uniques drop, but not my best found items. To me, Kill speed is always > than more MF. Since launch of D2R it seems 179% is the sweet spot. Found a Shako from Meph in less than 13 runs plus other goodies. More MF than that even doing 100’s-1,000’s of runs I have found nothing of value. Kill Speed > more MF for me.
It is the same as D2. More mf does not guarantee better drops. MF only means a marginal increase of the chance that the drops you do get will be unique, rare or magic. As said before, kill speed is your greatest ally.