Improving Weapon Damage

No reason to nerf any build now. This mess all started in patch 1.11 when the unique large charm made it’s debut. Now every build has these 2 unique charms to buff up all skills by 4, attributes by 20-40, and all resistances by 20-40. This was done before considering how much more powerful casters were going to be than melee characters. As I suggested make environments a little bit harder. It’s too late to go back on this.