Improvements for druid [huge suggestion]

Well, yesterday I’ve respecced my Wind Druid into this hybrid build which uses Carrion Creeper(life-returning vine), and the vine worked mediocre rather - it didn’t eat corpses as fast as it could to heal me, and after a while it became even more lazy, so to make it work as intended I had to recast it frequently. If Solar Creeper(mana vine) works in similar way, which is very likely, then it also is rather not so reliable. Not to mention these vines do nothing during boss fights, where my Boon of Renewal would help immensely with life and mana regen, as well as Grasping Vines and Ent Bombardier.

Well, the idea for this improvement arise after my experience in Maggots Lair - while Molten Boulder shined there I had to be pixel-precise to send it through whole corridor, and very often it exploded midway because I missed a pixel to the left or right. A bouncing will help in such situation.

Nah, it’s more like cuses, but inflicting a buff instead of a debuff; spirits internally have an aura attached to them. And the problem with spirits being creatures is they die almost instantly in situations where their buffs are the most needed, like against Diablo/Baal - therefore the idea to replace them with Boons.

The problem here is the pathfinding of the skill is so borked even infinite number of tornadoes won’t do anything if you don’t guess the right pixel behind an enemy to make it finally pass through it. And if you point an enemy directly, even the one standing very close to you, the tornadoes still can go completely to the side, missing the enemy. Similar is when enemy stands next to a corner, good luck with finding good distance and angle to make the damned skill work…but, if you use Tornado yourself you’re well aware how bad it is. Therefore a predictable pathfinding, as well as being able to cast in a direction even if the end point if out of line of sight, is a must have.