2.4 Fire Druid Hardcore Build

Looks pretty interesting. However, if you use Grizzly not as a damage source but a distraction consider change of points allocation to 20 Oak Sage 1 Grizzly. This way both you, the sage, suppose the vine too, and your bear will get a solid bonus to health - your 2.5k life, with 20lv Oak Sage providing 125% bonus, will become 5625. That health pool will combine nicely with percentage regeneration provided by Carrion Creeper, and bear with +125% extra life will tank even better than now.

Btw @Pinesin, could you import your druid into https://d2.maxroll.gg/d2planner/? It’d be much easier to see.

EDIT:
I’ve respecced my lv86 Wind Druid into this Diablo II Druid Skill Calculator - Diablo II and did a short playtest - Chaos Sanctuary + Diablo kill on Players3, and 2 levels of Nihlathak’s temple.
Upsides:

  • The build is truly almost unkillable, my characted had ~5200 life with not so good gear (2xSpirit, 1xStone of Jordan, Nagelring, Immortal King belt, Skin of Vipermagi upgraded, tiara +2 druid skills, amulet +1 druid skills 16% MF); actually, it was me who was tanking.
  • Carrion Creeper healing is decent.
  • Shock Wave stunning works astonishingly well.

Downsides:

  • Clear speed it atrocious, especially against fire immune enemies. I had to switch off werebear form, and use Volcano against such type of enemies.
  • As I expected, Armageddon while visually nice spreads too wide to be reliable. True, if a meteor finally hit an enemy it does very high damage, but to wait for that to happen…my original Wind Druid, even considering how hard aiming Tornado sucks, would kill the enemy triple or quadruple times in that time.
  • Fire Claws had too low attack rating to be viable option, my character had only ~32-45% chance to hit enemies; some flat +attack rating is a must if you want to use them.
  • Carrion Creeper seems to be extremely lazy, to force it make its job I had to constantly resummon it. Otherwise it consumed corpses to heal me once in a blue moon.