Improve Thorns?

Thorns needs a serious overhaul in this game because it is a major skill an act 2 merc can have but enemies die 10000% times faster by just hitting them. Might and Holy Freeze overshadow Thorns and my favorite Prayer makes it so that you do not need healing potions for small damage, but what does thorns do for endgame builds? Nothing…

Thorn’s ‘‘Attacker takes damage’’ should seriously act as true +damage like a Grief’s +damage and ignore all armor, it should just be heavy penetrating damage to all that is not physical immune. Grief is the best melee weapon in the game because it has +340-400 damage.

This might need tweaking but the best builds already oneshot whole screens on 0.1 seconds so this change would not really break the game as it is still pretty low damage we are talking about since most enemies hit you sloow and you need to reach level 35 to get +400 damage.

I just think that it would be fun to have thorns as a viable build since it is pretty useless as it is right now, you need to reduce the enemy physical resistance to make them take more damage from hitting you as it is right now, so bad..

I always main a sorceress and tries the thorns a little now and then and just makes me sad, you stand there looking at enemies slowly hitting themselves for a couple of pixels of their health bars, while the merc himself kills whole packs in a couple of hits, and I use PRAYER and Thorns do NOTHING for me, it is not even noticeable when I use it..

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I agree. Even after 2.4 buff thorns and iron maiden are weak in hell difficulty. But this is because of weird changes in 1.10 that made monsters have insane amount of health.

Remember that buffing it also means hard time for melee characters that need tl kill herald with thorns aura. Mercs already die very fast from it.