I wish they would improve the fcr breakpoints on ama, Druid and sin, at least for teleport. Let them have the same frames as necro and paladin. Especially pvm druids could need some love. Sins should not need griffons to reach their bp with claws, so either shifting the frames or reducing the bp by 5 would allow other gear options.
I know it’s a big balance change and ama is already very op, but I really would appreciate less clunky teleport on those classes
DiI don’t agree. Amazon is already strong with only the evasion passive skill. Better to nerf teleport to give it a cooldown at skill levels 20-30. Or, it is correct to give it a mana cost of about 100mp.
I feel like amazon need more complex changes are her builds are highly unbalanced in many ways.
Javazon without high end gear is honestly bad for finding items except like 3 zones she can reasonably farm. then you equip 2 items and are in godlike mode.
I don’t believe enough in the D2R Team to do complex changes. So allowing those chars having the same frames as others or just simply +1 or +2 every bp is more manageable.
I think the teleport skill as a whole should be nerfed. It’s a skill unique to the Sorceress, but now everyone uses it. Even a user with strong javelin damage like you wants an FCR of the same level as the Sorceress, but it seems contradictory. Amazon’s ranged attacks are already strong. There are 3 evasion skills, and even those were made invincible because the developers idiots deleted FHR. What more do you need? Amazon is not a casting job. It’s a remote DMG dealer.
My opinion is that the best balance patch right now is to increase the mana cost of the sorceress’ teleport skill and increase the certain cooldown time.
I don’t think it should be nerfed as it is an iconic skill to D2. I’m open to easier access for other classes as it increases performance on every class.
I don’t want the same FCR as sorc and barb, but as necro/paladin. Yes amazons attacks are strong, so are sorcs. Sorcs have ES which allows them to be really immortal, but you don’t seem to have a problem that Sorcs are OP from the start, you only have a problem with amazons.
That’s your opinion. My opinion is that they shouldn’t touch teleport but adjust fcr for those 3 classes and maybe allow teleport as o skill before enigma.
I wish they would revise all BP period.
the BP’s limited frame break should be opened up.
This (At 60% IAS you get 5 hits a second, your next BP for 6 is only 240 ias) BS is annoying.
its hidden first of all, and 2nd of all its limiting.
I Should be able to go IAS as much as i want, and the game respawn appropriately.
Im not saying make300 IAS make you hit 15 times a second, but the Sudden limit of breakpoints is kinda meh.
If not this, display breakpoints as you would resistances. (If your attack speed is as fast as it can go, your character sheets attack speed should be in gold text.)
I agree that the information should be visible, but I disagree with removing breakpoints. It allows more theorycrafting instead of → more crit more speed more damage.
If you want to sacrifice a couple important slots for just that extra 2 hits a second i think itll be alright. Theres not that many slots to exploit this i feel, i cant think of any item combo that would kill the game.
FHR is the only thing i could think of being a possible problem, being you can ge a stupid amount of it via charms.
I don’t know. This is just the way it’s been. I don’t really see the need for a change but you’re not gonna hear me complaining if I get a 10 frame teleport on my javazon @ 75 fcr.
What if they just made the lightning damage work for assassins?
FCR BPs don’t bother me for zons, the strength of light jav in PvM & PvP greatly outweighs their slow casting speeds. Dru and sins are perfectly reasonable… Being unable to teleport as SS dru or full trans nec is the real bullcrap here…
sin 102fcr = 10 frames = necro/pala 75 fcr = sorc/barb 37 fcr = druid 163fcr
ama can’t even reach 10 frames and would need 152fcr for 11 frames.
That are huge gaps.
My proposal would be:
ama 89 fcr → 9 frames = sorc 63 fcr bp
ama 57 fcr → 10 frames = sorc 37 fcr bp
sin changes from 102 fcr to 95 fcr → 9 frames = sorc 63 fcr bp
sin 65 fcr → 10 frames = sorc 37 fcr bp
change druid human fcr and allow shifters to teleport keeping their current fcr bps.
druid human 163 fcr → 8 frames = sorc 105 fcr bp
druid human 99 fcr → 9 frames = sorc 63 fcr bp
That would be a lot of balancing effort if +damage -res would work for sins. Not sure if I want them to break sins (either OP or more underwhelming than now).
Druid has the least 99 in PvM. One reason is that he is much slower (teleport + summoning pets) with endgame gear. Other reasons would be hitboxes of his skills and clunky targeting and oak that always tries to suicide. He may be godly S tier in PvP, but he sucks in PvM compared to the other classes.
Java is very strong but she can’t even reach the sorc 37 fcr point with max fcr on her. Nobody plays sorc at 37fcr or below and sorcs are in the same S tier as Java. Java doesn’t need a buff overall, but teleporting with her is ultra clunky. I don’t think changing like mentioned above would break her.
regarding zon’s FCR it’s true, it sucks, but it’s a difficult balancing act.
you don’t want her teleport frames to be so good in PVP that she tele-stomps+charge strikes you to death before you can even react (since charged strike is god-tier powerful).
that’s why I would only allow the sorcs 63 fcr breakpoint with java gear. Also she just needs 1 teleport to stomp you right now, it wouldn’t change with that bp.
i don’t know, if we’re talking strictly about PvM i think that the ama FCR are just fine as they are now.
1.you don’t really need a super-fast teleport rate just to move around the map, especially since zons tend to have exceptional FRW as well from gear.
2. you are not dependent on tele-stomping to reliably hit your target like hammerdins or wind druids are.