If there was a new super hard challenge Added to the game
It’s lvl 100
Its a very well balanced challenge requiring as much good clearing speed as great boss killing capability. Like you have to clear tons of monsters to be able to spawn the bosses
No immunes to make everybody as much on equal ground as possible , all monsters have 95 maximum resist with 120total, including magic resist
Monsters are super tanky and deal loads of damage… it’s a lvl 100 challenge afterall
What would be your Build to face that challenge and what would be your gear setup?
Helm:
Main hand:
Off-hand:
Amulet:
Ring1:
Ring2:
Gloves:
Boots:
Armor:
Belt:
Hammerdin with a smite switch
Helm - ber ber COA
Main hand - Hoto
off hand - 35% spirit 45% res STarge
Amulet - Highlords
Ring 1 - Raven frost
Ring 2 - stat ring dex/str/life/res
Gloves - 20/10 CB gloves or dracs
boots - Gtoes or gores
armor - enigma
belt - Dungos
Swtich weapons set
Main - CTA Phase Blade
off hand - Eth Exile 45% res STarge
Sacrifice some damage with +1 helm and +1 amulet, but I can handle that for the mods the chosen has provided.
Should be able to get
3k life
75% block
50% dr
75% res all
15-35% CB
75% cast
Potentially life tap (dracs or 20/10 cb gloves?)
20 Blessed Hammers
20 Conc
20 Vigor
20 Blessed Aim
1 Fanat
1 Smite
Rest into Holy Shield.
Hammers for the clearing, smite for the bosses.
1 Like
Aren’t you too afraid of most monsters going from 0 to 95% magic resistance?
https://m.box.com/shared_item/https%3A%2F%2Fapp.box.com%2Fs%2Fsrzq2smk8x
But still hybrid makes mucho sense
Completely naked with max gold in inventory
well, I think I would aim for a Concentrate barb. max sword mastery, BO, other synergies for concentrate, the one point wonders, ensuring I have max block chance.
Helm: Gface w/ ias jewel
Main hand: ECS Death
Off-hand: Storm shield w/ ias jewel
Amulet: High Lords
Ring1: Raven Frost
Ring2: Duel Leech Ring
Gloves: Steel Rends
Boots: Gore Riders
Armor: Treachery
Belt: Nosferatu
Charms: torch, anni and combat mastery lifer GCs
Would try to aim for CB and Deadly strike to damage enemies, while stacking Damage Reduction from Storm Shield and Fade, with defense bonus from Concentrate. Hope would be able to survive being bogged down and let CB damage through most of the monsters health 
Feel the clear speed might not be great, but the survivability against the mobs and boss would be very high. Unless there is a time limit, I would turtle it all 
No more afraid than a sorc is now with resistances/immunities.
Hammers hit hard 10k+ damage even with that build.
Would the monsters have any physical resist/damage reduce type modifiers?
Well, melee is already in such a bad place that I guess Dr% would be hitting a dead horse
But remember that mobs are lvl 100 which counts toward the hit calculation
I guess that’s enough drawback to compensate
Then perhaps a kick butt Frenzy barb, or Zealot.