I found a teleport amulet for the first time

Nightmare arcane it dropped playing hardcore single player with a lvl 43 amazon.
The amulet was magic and had lvl 1 teleport with 22 charges, lvl req 48.
How rare are these things? Have you ever found one?
At least its a safety improvement because now I can wear a shield while teleporting and stop using the teleport staff.

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Not very common, but not super rare.
I gambled a lot of amulets this season, had 2 of these (saved one as you never know).
They’re nice to have and can become great if they actually have good stats on them, plain ones I often keep 1, but usually never ever use it, prefer staff under W key and only switch/tele where I really need it and switch back immediately.

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Chromatic Amulet of Teleportation… :smiley:
Also Chromatic Amulet of Luck… 30 all resists, 35% magic find.
And 50% Magic Fortuitous Amulet of Luck
:drooling_face:

That one I would likely use on my goldfind barb.

This one I would definitely sell, but not to charsi. there’s always someone willing to pay big time for it and I personally prefer better amulets eventhough it means less mf.
But would love to gamble that :stuck_out_tongue:

I actually gambled a 35% magic find ring… Sporting it along with a 25% on my NM runs. :slight_smile:

Well I guess with NM runs you can affort to lose some power for overkilling your mf.
Still haven’t made a real mf char tbh (well do have 373mf on my horker, but thats a gold find character that find more uniques and sets than my other characters)
Mostly run the GFbarb or no-mf novasorc for runes/gems and mostly bases that I can’t seem to get (eth Mythical/Cryptic Sword) :stuck_out_tongue:

Aye. Still after a number of items that can drop in late NM… Occy, Travs, Vipermagi, HQShako (from Baal) and other items.

Running with dual spirits on main, then Rhyme/Gull on switch.

I also do run areas in Hell, but I gotta nerf the magic find to keep the kill speed/survivability up.

Nightmare cows is a great place for skillers, especially when its a full game, but I guess you could really speed run them as well with high mf for items and charms.

I will start running nm cows as soon as I can with my javazon.
Currently in nm a4 city wp.
Almost died to the dolls in a3 durance and the ghosts in a4 :sweat:

I have one with teleport charges and +1 to druid elemental skills. Quite nice

I remember my first amulet with teleport charges. It had +1 to sorceress skill levels on it. Its like someone throws a cake in your face.

Now yesterday I found a 2nd one, this time rare amu:
+1 cold skills (sorc only)
5% mana leech
cr 19
lr 19
fr 40
pr 19
level 2 teleport (25 charges)

I give all mine to charsi.
A teleport weapon is better because you can swap out when you need to kill things very quickly.

^^ This. It’s much easier to weapon swap teleport then swap back to killing things than it is to constantly pop off/on an amulet.

Who said anything about switching?
I play single player hc so that rare teleport amulet is the best thing that I have

Nice! I have found 4 Tele Items so far on HC. SpellsSteel 2hnd Axe, 20%FCR +2 Arts Helm, a lvl 5 tele staff and another ‘basic’ one that i don’t fully remember the stats of.

Teleport amulet >>> teleport staff, because assuming some FCR weapon and shield you won’t lose these bonuses on weapon switch.

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Hah! Yeh. Tele Ammy with Skills related is always Best! No need for that game breaking Enigma! Only a need for lots of ORT Rune + Chip Gems or massive amounts of GOLD! The way it should be to be able to teleport (Unless you’re a Sorc).