I don’t like mosaic assassins taking the lead of my games saying follow me

I realize this is a public game I get that and I can’t stop them…but seriously if I am the host and you come in kill everything really quickly then at the end of the chaos run say “follow me” then how about you make your own game host your own game instead?? That “follow me” is for me to say not them. I’m the host so follow me not follow the assassin. Go make your own game if you wanna come in and say follow me obviously you sound like you wanna be the host so then how about you make your own game and let me keep making my own game being the host that says follow me. That’s all I ask. It’s like I’m at the point that when she says follow me I’m going to say my own follow me after it to show people no I’m the host. I don’t care if she kills everything quickly but please don’t say follow me and also plz don’t go ahead of the group activating the seals cause she did that too when everyone else was following me. If you wanna be the host so bad then make your own games. Why keep going into my games if everyone else follows me anyway why not make your own?

If you don’t like public games for whatever reason, find a group of players with similar goals as your own and create a passworded game. You’re going to get a mixed bag of experiences playing random public games. The game lobby is :poop:. There are plenty of players looking to group up on Discord.

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I’m saying I want to be the host and if people wanna come in and steal my host what’s so hard to make their own public game being the host. Makes no logical sense if you wanna be the host and you just come in my game stealing that job from me and saying follow me. If they keep saying follow me when I’m the host I’m at the point now the next time it happens I’m gonna just say follow me immediately right after them to show everyone else no IM the lead not that assassin who thinks she’s the lead.

I’m saying that Discord gives you a degree of control of who is in your game. If someone in your group is being a Richard Cranium, you can boot them from your Discord channel and create a new game/password.

I’ve been to many public games not being the host and everyone who is the host nobody that I recall has stolen that job from them and that’s in games with many mixed different people it’s like they are targeting me for a reason even though I don’t know them or have done something to them that they don’t like. I just don’t understand why I have never seen anybody act like that to other hosts who make public games but they do to me.

All I’m doing is pointing you towards a way of controlling who is in your games. Use it if you want, or keep dealing with the problems playing public games.

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No I get it thank you for that…I’m just not understanding why I feel like I’m being targeted when other hosts aren’t (at least so far…with as far as people stealing hosting job from them) in their public games except for players going hostile….ive seen people target other hosts with that before …going hostile on them.

I’m sure there is bias at play here, others experience the same thing.

If you are significantly slower and/or less familiar with the maps than the average player, then you will be left in the dust more often than not.

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Yeah cause she was a mosaic assassin so she was likely thinking since I’m faster at killing I’m gonna take the lead then. I just so far never seen a mosaic asssasin or other characters steal other peoples hosting job before on chaos runs. Maybe i just haven’t played enough public games to realize that maybe I’m not alone in this maybe other sorcs paladins or summoner necro being the host of their own public chaos runs maybe they get that host job stolen from them too that I don’t know about since I don’t join many public chaos runs except only for terror zones.

I experience this myself either from the host’s perspective or when I go into other games and do my thing.

Since the game creation offers very few options, you are very limited in what you can protect yourself from.

As a rule, this is only possible with a level limit, or with a message in the game name, or in the optional text column. This is often adhered to.

As a host, without more restrictive settings/messages, you will eventually get someone who destroys the game through teleport/rush.

And I myself also go into games that are somewhere else and then I make cows or empty CS without doing Diablo or something like that.

You have to realize that there are no other game variants in online mode in D2R. The debate about P8 options exists for a reason.

So you can’t blame people unless the game has no rush in its name, for example, and someone comes in and crashes the game anyway.

Because there is only one option as an online variant and that is to enter the open games. The point of this is simply that these games have more people in them and often last longer than 5 minutes.

If you open a game yourself and, because you’ve done everything, there’s nothing left for people to do except farm, then you’re often alone or at most with 1-2 other people doing their thing.

If there was an option to recreate a game with all the quests and act bosses etc., even if you’ve already done it yourself, there would be a better chance of people joining the game and staying loyal. But they would certainly call for rush soon, but that remains to be seen.

But you can’t set any rules here, as there is simply only one mode in the online game. The game you have opened does not belong to you. You only use the one mode and accordingly you offer all other players to use this game for themselves. You have no right to your goals in connection with the fact that those who come in there join in. That’s just a belief, but there is no other mode.

The people who are “through” like to use the games because of the increased player count and better drop chances.

There’s no other way.

As I said, the option to hedge your bets is to clearly state no rush, or to define it in the game text, if it is read. Everyone reads the game name.

Everything else is a flawed thought pattern. I didn’t understand it myself for a while, until at some point I found myself with a high-end char and either played single-player PW games for farming, or then rattled off the games of others… As I said, there’s nothing else. Therefore, all claims without customized game names like no rush are just your own belief in something that doesn’t exist.

I really don’t mind that assassin speeding the run along since it was terror zone chaos which only lasts for an hour I get that…but yeah at least don’t say “follow me” at the end of the run cause I’m the one making the games here…so follow me…that’s more of what I disliked about all of this if anything else. The going ahead of the group was annoying too cause the entire party myself included didn’t gain that exp that the assassin gained all for herself but I get what your saying.
(I guess what I said here was what I already stated earlier lol)

Mosaic is indeed op and non diablo-2-like but….

Noob tears!! Yesss! Let me drink them!!! :rofl:

This isn’t a strictly Mosaic problem…I’ve experienced this scenario over 20 years with hdins, blizz sorcs and especially javazons which a fully built one is worse than mosaic in many ways since right out of the tp they just instantly start throwing lightning bolts everywhere versus having to charge up for a moment with sins…

Solution has always been private games. Very easy to maintain p7/8 games using discord/d2jsp/etc invites…

I see what you mean by mixed bag of experiences of people. I saw last night that mosaic assassin finally hosted her own game. Then in other game I experienced people who just wanted to play it the old way without rushing as quickly through the chaos run using a mosaic…With just a hammerdin taking the lead. I also see some games you get chatty people using in game character dialogue speaking to the rest of the party and then others nobody says a word and I was the lone wolf saying “thank you” to the host after the last terror chaos run lol when normally in the other games with the chatty people…6-7 of the people in the party would all be saying thank you to the host at the end. Different games different people and experiences as you were saying.

At this point in time I don’t think this game has much of a concept of hosting. You created the game, but you don’t particularly have any control over it after it’s created. Even if you leave the game, it still stays open.

It’s a really bad system, but it’s kinda how it works. You surrendered control of your game as soon as you made it public.