Before you close up shop for 2.6, please consider a few tweaks to Hustle weapon to ensure its an attractive option for using as a primary weapon (beyond pre-buff utility) while the Hustle armor defensive stats remain solid.
First, to make this runeword readily available in Nightmare playthrough, the developers should change from Shael Ko Eld to Shael Shael Eth. This change would lower the level requirement from 39 to 29 and could be farmed at NM Countess.
For the Hustle Weapon, the developers should change Fanaticism Aura from Level 1 to Level 3-5. This would improve the radius for minions and mercs from a very limited 7.3 yards to a workable 8.6-10 yards. Changing to Shael Shael Eth, the IAS would increase from 30% to 40% (Shael) and add -25% Target Defense (Eth) while removing Ko and Eld rune modifiers…
For the Hustle Armor, changing to Shael Shael Eth, the FHR would increase from 20% to 40% (Shael) and add Regenerate Mana 15% (Eth) while removing Ko and Eld rune modifiers…
One last detail. Hustle name feels out of place with Diablo lore and aesthetics. The names: Fervor, Haste, Vehemence or Celerity is much more fitting.
Agreed. Need we remind the community that the damage bonus from fanaticism is calculated in with skill bonuses and is nowhere near as powerful as 100+% enhanced damage rolled on the weapon itself.
The extra AR is also needed for melee as well and a 3-5 roll allows this to be a decent flexible choice for mercs, melee, and some prebuffing.
Otherwise fanat level 1 is just too low to matter.
Updoot, upvote, repost, rehost, whatever etc to get the message out. This rw is completely subpar as it is right now.
why not just make it an open skill.
1 to Fant, not when equipped, but when its actively on grants you that skill if you activate it, that way it benefits from other +all skills.
This fix must be enough fair , but no for Shael Ko Eld runeword, that means this new rw is just low crap to answer “no weapon on start season” and “meelee still sucks, enjoy”.
Hustle weapon is a great addition to the game and offers a solid choice for NM, but they need to buff the Level of Fanaticism so we can get a workable radius for minions and mercs, not to mention added AR to help melee.
I think buffing Hustle weapon’s Fanaticism Aura, ED, and giving it minus target defense by changing to Eth rune would make it a very solid runeword. I don’t think we should request anything else as it may make it DoA.
Yeah better to make mid tier RW for some niche builds (SumminCe is enough strong and nn more buffs, also there is Beast RW with Fana) which every1 forget after ~two days after reset than viable mid weapon with prebuff end game which fixes IAS and FRW problems and enables many options for end game 1&2handers.
Respectfully disagree. Buffing Hustle weapon’s Fanaticism Aura, ED, and giving it -target defense would make it a very solid choice for melee characters.