Hello Druids. Werebear needs more power of attacks in my opinion. Ways to do:
ONE - Just like most people are writing: add cleave / splash effect to attack
I think give that to Maul skill will be good, especially after lastly buffs on it.
TWO - It’s my idea, but it have sense and seems cool
Fire Claws have synergy from Firestorm and Molten Boulder so add new effects to Fire Claws
- 5% or 10% Chance to cast level X (depends on our current lvl of skill) Firestorm on attack with Fire Claws
- 5% or 10% Chance to cast level X (depends on our current lvl of skill) Molten Boulder on attack with Fire Claws
Werebear have nothing except tanky, Werewolf Fury has all things.
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I use my 1 point wbear to shockwave and let my maxed zoo tear em apart. A wwolf cant do that.
Also in a separate build got a 1 point wbear shockwave and my maxed armageddon crush em to pieces. A wwolf cant do that.
Each already have their playstyle.
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Zoo Build is still so slow, Werewolf is still better with his aoe.
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With WereBear Armageddon is one problem, pure fire caster is just better.
WereBear no aoe = not playable
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I think what the werebear needs is more movement speed and something like fury that can hit multiple targets, hitting monsters 1 by 1 even if you do tons of damage is no fun and takes ages to clear an area. The killspeed is just awfully slow.
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