I’d be happy just with fixing bugs with game controls, in the order of importance:
- Holding down LMB when killing the target makes your character run\walk to the cursor: I beg you, please, fix the left click ranged attack behavior
- Walking near walls is stuttery and interrupts (sewers level 1 in act 3 is the worst example; Tal-Rasha’s Chamber is pretty bad too; Durance of Hate is slightly less awful but still noticable)
- Broken transparency issues all over the game (tower walls, travincal…)
- Using spell charges from swap seems to fail randomly (e.g. teleport, lower resist, life tap… try to cast after swap - the animation and sound play but nothing happens)
- “Quick cast” switching default left\right action seemingly randomly, worst case you can get RMB spell on LMB: Quick Cast assigning RMB action to LMB
- Target selection snapping. Often times I want to target the ground, but the hotspot for targeting a monster became way too big, so instead i tend to click on the monster. I suggest to just make it a slider in the options, how big the hotspot is.
- There seems to be something wrong with aiming projectiles that are fired in a straight line, they seem to shoot above the cursor
- Screenshot hotkey rebind doesn’t work, screenshots still only get made by PrtScr
In general I just want the gameplay controls to be more smooth, there’s lots of work to be done, lots of things are worse than they were in 1.14 or release of D2R.
Also this little gameplay bug that I’d like to have fixed:
- Casting confuse in the Throne of Destruction breaks Baal, he won’t spawn any waves.