spirit of the barbs.
seriously guys? why does this exist in its current state? its completely worthless. absolutely NO ONE uses it… and wolf has a huge issue with no way to break physical immune… and no skill to ignore them because both fireclaws and rabies are currently worthless
Solution:
rework this to give a -physical resist conviction type aura ( and maybe add -poison res as well… you can choose values but they need to be at LEAST 1-2 per lvl… and maybe start off at like 5 or 10.
Rabies,
the duration makes this skill worthless
Solution:
this is actually the easiest fix, cap the duration at between 4 and 6 seconds
and maybe add a 10% synergy with dire wolf
Fireclaws, somehow you made this skill worse with your changes
Solution:
revert synergies to original and levels convert 75% of base damage to fire damage and the add flat damage
this gives wolves a way to use it similar to berserk on barb
Attack speed
while i do love your attack speed change and it does wonders for fury and lvling,
i am aware that for bear and wolfbarb… its absolutely guts them
Solution:
please make it so like it did in ptr it chooses the higher value between the old formula and the current formula
Feral rage,
skill description ( or skill) is bugged
Solution: either make the skill match the description or make the description match the skill actual effects
I think that giving Spirit of the Barbs something like minus to enemy physical resistance is a brilliant idea. Along the way they should give all Pet Spirits physical immunity in Hell difficulty. I keep spamming my Pets all the time but to no avail; they keep dying. Eventually i just play without them. That’s how it is and that’s how it has always been.
I wish Blizzard had more balls to balance builds in a meaningful way. I just fear they don’t have much interest in d2r anymore. But hope is the last thing to die.