GG Scepter +3/+3 Skills Other Mods

Hello there been doing a play through on my Holy Freezadin getting ready for ladder and been looking for the most GG Scepter in terms of Skill for Aura damage. Figure I’d bring this question to GD because not sure how much action class forums get with questions.

So the question is can + Paladin skills spawn with + Offensive Aura skills?

Or is + 3 Offensive Aura + 3 Holy Freeze the best I can get? I been constantly checking the Vendors for possible combinations and seen a +3 Offensive but didn’t get my Aura of choice yet. Then would Socket Quest it for Facets. Been reading up as much as possible but hard to find the info I’m looking for. No one does a pure Auradin build it seems.

Plan on taking Aura damage to the next level in Ladder because attacking mobs with my weapon is beneath a true Auradin. Or at least should be :slight_smile: So looking for the most GG Scepter combination possible.

Thanks

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No you can’t get a skill tab and full character skill bonus.
Holy Freeze itself does terrible damage. No one actually uses it for damage. Its meant as utility/survival.

Even if you could get +3 offensive and +3 holy freeze weapon with 5 sockets, youre WAY better off using a weapon that does more Raw physical damage.

But then my Aura damage would be lower. The point of the build is to Min/Max Aura’s and not do physical damage.

Ok thanks, didn’t think so but was wondering and thought it just might be exceptionally rare.

Since no one uses it for damage is exactly why I must. Holy Fire is worse. I’ve done a pure HFreeze build a long time ago but also I’ve built a Cold Armor Sorc too.

The damage is pretty good if you get enough negative resist + cold skill damage. I’ve used Doom a long time ago for the - resist. However with the changes want to take a few different approaches to get highest possible Aura damage.

You want a 4 socket scepter with +3 Holy Shock and +3 zeal. Make it into Holy Thunder runeword.

Alternatively, 5 sockets Beast.

Holy Freeze is the worse damage of the 3 auras.

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Yea that might be an option at some point. I might use multiple Aura’s though in a few builds. A thought was maxing Holy Freeze or Fire then using 2 Dreams.

I’d figure that Holy Shock isn’t good cause of the low end pulses? So the other 2 are more of a punch.

Average damage is what matters. It does the most damage early on. Holy Fire will surpass it with high +skills late game due to higher scaling.

Stick to fire and shock. Leave freeze for the merc.

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Bingo

In upcoming ladder it might but the damage is bad on live. That is why Holy Fire is getting buffed it was the worst Aura and did pathetic damage. I specced out of Holy Fire since it has bad damage scaling at 32 while I was leveling into Holy Freeze.

So Holy Freeze really outscales Holy Fire at higher levels not to mention the bonus slow.

This thread covers scaling at levels 20 and 30 for all on last version of PTR. Holy Fire will scale higher, the other two remain the same.

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Thanks for the info read the whole thread you linked was well written, you bring up a lot of valid points for how people want to play the build and why it’s behind other builds due to AR problems and immunities.

However, I’m trying to make an oddball build though and strictly want my damage to come from Auras without using Zeal etc. So AR isn’t a concern. Which is why the focus is on the absolute Min/Max of Aura damage and looking for the best GG Scepter and gear.

Now to bring up a point on Average Aura damage. On paper yes Holy Shock is higher then Holy Freeze but not in application due to the low end damage possibilities. Which really screws over consistency in damage and clear speed.

Also the reason why I was choosing Holy Freeze and did in the past was I felt like there are more gear options to maximize cold damage. Doom, Nightwing’s etc… Although the Holy Thunder option is really nice. Except then you also are missing the slow and have those really low pulses.

Holy Freeze:

  • level 50 skill Aura does (955 - 961) 59% Slow

Holy Shock:

  • level 50 skill Aura does (4 - 2427)

Now when we start adding Facets, - Resist, + Elemental Damage gear. I just feel like in application Holy Freeze really outshines Holy Shock in damage due to the consistency of damage. Also you slow by 59% which is massive.

At some point I’ll likely run dual Aura’s for damage which then Holy Freeze with 2 Dream might be the way. Or Holy Freeze with 2 Dragon’s/HoJ. Obviously will figure out what road I’m taking as I acquire the gear and this is a long time project for Ladder to have a True Auradin and push the highest limits of Aura damage. Which is why I was poking around for suggestions in this thread for possibilities on GG Scepter’s and you gave me some things to think about.

I do love Holy Freeze though, feels good in playing it and look forward to the Holy Fire changes to see how high that can be pushed as well.

I guess the most effective way to use an auradin is to run conviction + 1 element via items. As you can’t stack holy freeze, only holy fire and holy shock remain.

If you don’t plan on using conviction, you might want to think about running doom+ dual dragon + holy shock as aura. you can now decide either to buff fire/light/cold via helmet of choice.

But non of the options really works out really good without Zeal.

I do have 1 point Zeal I just rather not use it as it slows down clear speed if the focus is using it instead of trying to explode the screen with only Aura.

I been enjoying just doing Nihlahak runs full clear charging around to level on NM because of high density and the mobs get 1-2 pulse killed. Then added in full clear on the way to throne room and now Baal runs. I do kill Baal with my Might Merc + Conc and Smite.

Now that I got 75 and my Torch I’ll do some Hell today and hope to round out some better gear. I have gotten pretty lucky on this toon oddly enough and found him to be great for getting runes as I’m killing high density of mobs fast with Aura as an added bonus.

Got an Ohm off a Venom lord last night was shocking and decent mid level runes clearing everything.

For me I like to take some things to extreme to see highest potential of something. Like I said I’ve literally made a pacifist Cold Armor Sorc before maxing the Armors. Why? To see how strong they can be for a fun build. Was pretty troll in PvP too.

So why not see the highest potential in a Holy Freeze build or as I say True Auradin with multiple Auras as the main source of damage. It’s definitely an exciting build to explode the screen with your Aura as mobs die just being in your presence. As it should be.

Edit- One other thing about Holy Freeze that is great is that you do slow even Cold immunes to then run past them or kill with Merc. Something the other Aura’s don’t offer.

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so I made a character at launch called Bitter Frost.
He walks around and kills stuff with holy freeze. The optimal would be 3offensive aura +3 holy freeze scepter quested for hopefully 2 facets. Same with the shield with +3 offensive auras and 2 sockets. I currently have a -15% mangsongs on him. I don’t have him decked out but ultimately he will never really be good for a couple reasons.

The auras only perform well in open areas making underground areas kind of bad for it.
The auras do pretty weak damage so you want an area where monsters have low hp.
To do good damage with the auras you want an area where the monsters don’t have immunity to that damage type because even if you break it your damage is so low its bad.
For holy freeze in particular, some monsters that are not cold immune cannot be hit by the aura because they have a modifier that puts their chill effect to 0. So for example in hell, ghosts cannot be hit by holy freeze even though they are not immune to cold. In act 5 objects like catapults and wooden doors also cannot be hit by it on all difficulties. It seriously is annoying.

The one good reason to play holy freeze is watching stuff auto shatter.

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