I do agree on the character limit. I think that would alleviate a lot of the concerns expressed in this thread.
Though I may remind you all that D2 had a 8 character limit. This too lead to people owning multiple copies of d2. I personally probably have four sets of cd keys from back in the day. (Although this was really due to the cd key label fading on the cd case more than anything)
However this doesnât account for the fact that back then you could just sit there and spam random characters into the cd key line and eventually youâd have the game.
The problem is that these small QoL updates seem to soften peopleâs memories of how it used to be. They gave you what we asked for. You donât need to make mule accounts anymore. The way it is now would have blown our minds 20 years ago. Now that itâs that way and people are used to it they complain for more. If the devs bow to this ideal where does it stop? This situation doesnât concern itself with the âI wantsâ and âI wishesâ itâs to make a 20 year old game play in a more modern setting. That said if they go too far off from the mark then people are gonna be mad.
I honestly think that the mule accounts and xfering items was part of the game. Remember when you had no friends online and needed to xfer? You found a random public game and dropped it somewhere on the ground and hoped it wasnât discovered. In my opinion that too was part of the original charm of d2. It was these kinds of things that present challenges that were and still are unique to diablo 2
Altogether I would say screw the QoL crap. You could give me a version of the game from 10 years ago, take the graphical upgrades away and all I care about still is more content. I would gladly pay for an expansion to this 20 year old game if it gave me more and new places to explore and ultimately learn to exploit for gains.