Game crashes with too many effects on screen

Your responses are becoming repetitive and tiresome.

For example – “i’ve got my Druid sitting in town with his Posion Creeper frolicking around without any issue, no crashes, nothing”.

As I went to some lengths to note, the crash seems to occur ONLY when OUT of town, particularly in a dimly-lit area, when there is a graphics / sprite-intensive battle with monsters going on.

I too can summon the Poison Creeper vine in town and have the game stay up fine. It is only in the above-noted circumstances, that the bug occurs, and it ONLY occurs when the Poison Creeper animations are active.

I tested it again today. The Druid was played for several hours without the Poison Creeper vine active; when I used this skill, within about 15 minutes, down we went.

BTW – You say, “you will find no reports on these forums, of the Poison Creeper, crashing the game”. Do you know how to use Google, sir? Because if you did, you’d have seen…

I am not going to go down the rabbit hole of religious arguments comparing GPU throughput of different video cards with you. I have done my research on this subject and am aware of the differences between various GPUs – but as I have repeatedly mentioned, I AM NOT IN A POSITION TO SPEND HUNDREDS OF “NET NEW” DOLLARS, TO RUN A 2000-ERA GAME WITH SLIGHTLY IMPROVED GRAPHICS – PERIOD!

So I don’t need patronizing “advice” from you about “how to shop for a graphics card”.

What I DO need, is for Blizzard to fix the code in D2R, that is causing this annoying bug.

Blizzard – over to you. It’s a closed-source piece of software, so it’s yours to fix.