For future changes, please let two ladder seasons play out. After season 2, poll the folks that have logged a certain amount of time and progressed at least through hell Baal in game.
Let the relevant voices be considered and let time tell the make up of the player base. You’ll have the data.
Look at the number still playing d2 classic and mods. We’ll be in the game buddy. The forums for the next Diablo game that you’ll play for a min then give up
I looked at battle.net both a year ago and the year before. Player counts in the hundreds to low thousands. Probably half or more bots. The game was struggling in this environment.
With D2R, after the 4k novelty has worn off, we’re still back to the wheezing 20 year old grind. And without a bot-lubricated economy (if one believes Blizz adverts), the grind will be a lot more painful than people remember.
I’m not saying much needs to change, but the game will need new blood if you ever want to see Blizz support the game as much as it will likely need.
That is, unless you think launch baseline will be perfect and never need patching. From what I saw in the betas, I don’t think I’d make that bet, but I’d sure take that bet…
I find it kind of silly that you want to judge no changes playtime.
Imagine it in reverse. They make some decent changes and instead of a massive player dropoff, they now have more players than ever enjoying the game. Maybe you were the one who quit in this reality?
Yeah, that’s possible. After a few weeks and months, I’m not confident in that at all. A lot has happened to the player community that made D2 what it was 15-20 years ago. You can call it a generational thing, and I can see it in the people I’ve hired recently vs. those even 10 years ago. It’s a bit unsettling, but the market has, for better or worse, changed.
Fewer of us old timers around than previously, and a lot of those coming to D2 later in its life-cycle have moved on to the types of games D2’ers hate.
It’s probably not in D2R’s long term interests to flame those potential players away. It’s certainly not in Blizz’ bottom line interest either. Makes me wonder which side Blizz will take: a pretty, but dated title that had almost no active players (in Blizz numbers) or an updated title that incorporates items/techniquest they’ve used to hook a new generation of gamers.
As the saying goes, “The future belongs to those who show up.”
I think in reality there are 3 groups of people. Those who are afraid the game will be ruined, those who just want diablo 2 that is less of a chore to play and maybe a bit more content and those who want to ruin the game with changes.
The sides get easily mixed together though and blamed for wanting things we don’t really want. I’m an old D2 player, I can play the game in any state. I’d like some changes but I don’t want the game to be dumbed down at the same time.
I’m convinced the change crowd is bigger than the no change crowd (and if not now, give it a few months or a ladder season). Don’t worry guys, the way game devs work in 2021: they revert any bad changes within the following week if there’s a community outcry. Any change doesn’t have to be set in stone.
Yeah I don’t mind people being being against change if this is their motive.
The change ball is already rolling, that 25% MF for Korean house players is the biggest change since 1.13. They literally changed the game/item files for this. The beta was also labelled “1.15” by the way.
Just go away with future changes bulls.hit!
i m so sick of this. This is not a damn Servicegame and anyone who dont get it in the head should go and jump out of a window.
They rly do everything to ruin this Gem.