Frost Orb Conflicts

Just wasted a respect not knowing that Blizzard locks out frost orb from casting for a few seconds. I intend to keep frost orb, so are there any other land mines like that to look out for? Do fire hydras interfere with frost orb?

Just read this:
http://classic.battle.net/diablo2exp/skills/castingdelays.shtml

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Same with blizzard and meteor. There’s nothing you should be concerned with. Just adjust your playstyle as they still do plenty of damage.

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So frost orb is on the list, but not thunderstorm. I assume I’ll be okay as long as I storm before I frost orb is that correct?

I’m running chain light orb currently. Typically I use orb for slow then chain light to kill. Never been much of a Tstorm fan and honestly can’t even remember the last time I tried it so can’t give advice there.

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It doesn’t matter. While your spell is on CD, you can cast any spell that doesn’t have any CD.
For example people usually cast Fireball while Meteor is CD.

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Orbs casting delat is 1 sec
And tbh u cant squeeze much in between 2 orbs
İ only use fire ball if i want to kill cold immune

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Storm is a buff, not a spam

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yes, they do. Even though the game has separate lines in the code for “global” cooldowns, and “skill specific” cooldowns, they are nearly always set equal.

So, if a skill has a CD, it will also trigger a global CD for all other spells.


Also, don’t use Thunder storm; it’s garbage. Your only 3 dmg choices in lighting are:
a) Lighting (highest dmg, in a line),
b) Chain Lighting (middle dmg, AoE),
c) Charged bolt (low dmg, big AoE. Or extremely high dmg if all bolts hit the same target in melee range. Also, the best early leveling skill for sorceress).

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That is what I went with but I’m thinking of going for hydra for cold immunes. I’m at like ~15 for lit mastery and chain lightning and it just seems to tickle in hell. My merc is doing 85% of the damage when I’m using chain lightning. When I look at some of the fire options it just does solid damage, lightning seems to have so much RNG loss even though it passes multiple times. I don’t have any lit reduction yet, or faster cast, so I know that’s an issue. Is it worth sticking with lightning as a counter option for immunes, or should I move on to fire. And I fear the gearing restrictions in going for fast cast since my frost orb can’t use it due to the delay. From where I’m at now it just doesn’t seem good, and it’s jogging my memory from 20 years ago.

How well is it working for you? Between cold immunity and poor lightning damage I’m having to teleport through entire zones, or dropping all my gear in the stash and suicide scouting with teleport (which also brings back memories).

Anyone know if 20/20 mastery/hydra is enough to clear a room in a short amount of time?

Your only safe bet in hell without great gear is max frozen orb , 7-10 base points into cold mastery + skills from items , 1 static field and teleport ,1 warmth and the rest into fire skill of your choice (between firewall or fireball )

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