For all the anti-Enigma people

You like walking? I like running. You see an enemy? You like running…

Or do you?

Heheheh :slight_smile:

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Bro. Immunities affect all classes, not just sorc. Immunities are more of a “pain” now than in vanilla LOD. Back then there weren’t synergies, so it made sense to allocate skill points in a way that allowed dealing multiple damage types and so immunities meant you used a different skill than usual. It was way slower, but all obstacles could be overcome and the game was more challenging.

Synergies caused power creep for spellcasters. It meant you could clear screens in an instant or skip whatever takes longer, which made mobility more important.

The original can’t die, Resurrected can, unless you count the seven seas version.

  1. Yes, for botting, it limits the armors you would use to gain the advantage.
  2. The game has a movement skill already, it’s called run. Other wise toggle it to walk and try playing it. This is not a speed game. Well, it isn’t for non-botters/non-d2store owners.
  3. Paladin charge stopping at obstacles works just fine as a skill. It’s the pathing that the devs changed that has screwed everything up.
  • enigma has been the single most bot-friendly and game unbalancing skill ever released in this game. now they add TZ’s, to keep d2stores from complaining.
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I play all the time without enigma.

The only frustrating zone is durance of hate.

Indeed, that’s what he meant. I’m pretty sure it was him that alluded to that in a previous conversation with me, but I could be wrong and it might’ve been someone else.

I disagree. Im sure there are a lot of players like me who tried the D4 beta and wasnt very impressed. Ill be sticking around in D2.

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