Currently on weapons the “Required Dexterity: XX” is displayed above the “Required Strength: XX”, I think they should be flipped around because that’s the order the stats are displayed in the character screen.
This:
↓ Should be switched to this:
It’s a small change but it would help with reducing mistakes that occur from mistakenly mixing up the two (I admit I’ve done it myself a few times
), and it looks cleaner IMO. Yes, reading the tooltip slower would help prevent mistakes like that but it seems odd that they’re reversed in the first place.
This would go along with improving tooltip clarity that happened in 2.4.
Also enabling item level (ilvl) display would be a huge QoL improvement for crafting, rerolling charms/items, socketing, etc. It could be even an optional toggle if people don’t want it to clog up their tooltips.
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I guess it’s time for a new ladder
while i do fully agree with this…i would rather them spend the time to add a lootfilter charm inventory and other QOL. changes. depending on who has time to fix this sort of thing if there is time to do it, it doesn’t take the same people, or its a really quick fix. I’m all for it.
so overall great idea and im all for it… i just think there are more important things to fix.
but i would definitely want to see them get around to it when they fix the more important issues.
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That’s a very quick fix, just like making it so the save file isn’t capped at 8Mb which is causing people’s items to poof when the save file is max size - how has a poofing item bug not been fixed for a year+
Id also love to see a charm inventory - it adds nothing to the game to run around with no space for items, it just makes it more frustrating - a dedicated inventory where charms only work in that inventory deals with that perfectly
I’m fine with this. Also fine with charm inventory. Just make it optional and charms are locked in place while not in town; you can move in, but not move out or around which would mitigate abuse of pre buffs especially in pvp.