Expectations vs reality

Yeah, I know there are already 100 topics on this issue, so here’s one more.

So ideally, at least for me, I would like them to:

  • do a set/unique item revamp
  • add some new runewords
  • add some new cube recipes, at least in single player (Larzuk?, rune downgrade, etc)
  • add a loot filter
  • add a currency tab
  • expand act 4
  • do some skill rebalancing
  • maybe add a new class
  • increase the difficulties, slow down the XP gain, make it more about the early and mid game too, rather than endgame rush

What we will actually get:

  • 2 paid extra stash tabs
  • some new runewords

Keep your expectations low, people.

2 Likes

I’m happy with a mosaic nerf. Nothing else needed.

2 Likes
  • do a set/unique item revamp - NO!
  • add some new runewords - max 2-3
  • add some new cube recipes, at least in single player (Larzuk?, rune downgrade, etc) - for single player - OK
  • add a loot filter - OK
  • add a currency tab - ???
  • expand act 4 - NO
  • do some skill rebalancing - OK
  • maybe add a new class - LOL NO!!!
  • increase the difficulties, slow down the XP gain, make it more about the early and mid game too, rather than endgame rush - u trippin’ :smiley:

what’s actually missing:
-increase item tooltips on the ground from 32 to ~100
-officially allow loot filters :slight_smile: - don’t even have to implement one in the game
-stash is not a bad idea, i don’t think they make you pay for anything about d2:r anymore, that would be d-ck move… for 25 year old game… and people hate thir ‘genious’ ideas already :smiley:

But unfortunately some of the ideas are introduced by people like you ;)))))
Most of ur ideas would ruin the game :smiley: and take away what makes it great :smiley:

“slow down the xp” - yeah right xD genius idea!

Like there was no cow-run leveling for 10 years straight, and then uber tristram leveling for another 5 years straight xD

Some “genius” took it away… :(((((((((((((

That’s it.

One thing that is always on the table…

Expect the unexpected…

Actually my expectations are high, they announced a “deep dive” into D2R, which means there’s a lot of changes/features coming up. Hopefully new runewords, gear sets, loot filter, mosaic nerf, skill rebalancing for the other characters, especially the barbarian which needs stronger AOE attacks. Maybe new skills, act 6, that would be awesome. And of course, extra stash tabs, either free or paid.

Well I play a lot of single player. My ideas would help the game a lot in that regard. I don’t see how expanding act 4 or adding more early/midgame items would “ruin the game” for the endgame ladder crowd. Or a new class, why would that bother anyone? You can always choose not to play it. Maybe it would bother PvPers, but at least it would be something fresh.

250 low/mid game uniques are not enough for you? xD

That’s exactly the problem - YOU don’t see it.

It’s 25-y/o game, a LEGENDARY game - it’s not meant to be touched and/or altered!!!
QOL - yes
changes - HUGE NO…

Look how they ruin D3 and D4 xD
I can bet, that more people still play D2:r than D3 and D4 combined :smiley:

ps. maybe i said too much with saying that “MOST of your ideas” would ruin game, actually ‘most’ are OK… cosmetics, QOL, and balance - nothing more!

pps. why would you need anything on single player? u can mod it - or if u drop ZOD u can use 20-y/o hero editor to fix ur character and downgrade the rune. no need to bother developers with crap like that, for 0.00001% single player crowd

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Some say the same about auto gold pick-up

So its always good to remember d2lod is still there

Good joke

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The real problem is 32 tooltip limit of items on ground…

I bet it’s just changing ONE digit in ONE place in code :smiley: (32 → 92 // DONE!)
I also bet they didn’t fix that…

So enjoy farming cows p8 ;]

I wish to see bluepost explanation why this could not be fixed for so many years :smiley:
There’s literaly NOT A SINGLE argument that would be logic, to keep it on such a low value… And even if there was any, they could still allow people to use slider in options to fix the value how they wish, for ex.: [32----64-----128]

25 years ago some1 thought, that 32 is a good value :slight_smile:
Maybe it was - maybe it wasn’t

Then for 25 years of drop-rate mechanism balance and patches / changes (increasing drop rate, never lower) this value stayed at 32…

Not even to mention PC specs allowing do display much more complex stuff than Riva TNT 2 and 1 core 80MHz processor ;] So i guess 100 tooltips on ground sholud be just fine

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Yeah, that would be cool

Welcome back TDJ, did the news spur your return? :stuck_out_tongue:

Ah, Hanz as well. o7

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Key is not to have expectations low, but rather have none. Zero, nothing, nada, rien.

You know what new content we are all getting? Someone is going to spend the 2 minutes it takes to log in, add a chest right outside Den of Evil, and click save. Our new content will be a locked chest that will drop a key. And philosophers can spend the rest of the day pondering why you need a key to unlock a chest to get a key.

Since this is completly useless for Assassin (she does not need keys) they will buff Mosaic!

Theres no way to deny the hopium

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This aged well. Got almost everything I asked for :smiley: