Enigma needs Teleport CHARGES for balance. And buff non-caster trees

Give it 50 to 80 charges. The game wasn’t designed with the idea that EVERYONE has teleport. Dupes and bots haven’t been dealt with and here we are at the very start of ladder with half the people running around in engimas just flying around like nightcrawler.

Either give any non-sorc a .5 sec cd with teleport or give enigma limited charges and a high repair cost.

Also, buff are needed for most specs/classes. 90% of players are only using the top 3: hammer/foh, blizz/nova, javzon. If you’re playing anything else, you’re just sub-par and killing at much slower pace.

4 Likes

idk how this would solve anything…, its not exactly like rals and flawed gems are rare >.>

2 Likes

No

7 Likes

i really dont have a problem with the way it is. If you make teleport harder, it just means sorc is 100% required for efficient baal/diablo runs. So I’m all for ways for everyone else to use it.

1 Like

And? It’s not like you don’t have a choice in what and how you play? So you kill slower? so what? This is not a competition… it never was. Unless you have 7 friends who want to funnel you gear, you’ll never compete for “THE TOP”, whatever that means to you.

If you don’t like it, play something else, or play a different way. Nothing needs to change when the only thing preventing you from competing (again, whatever that means), is you.

Yeah, this has been my suggestion from the start.

Forces people to spend time and gold repairing it or recharging it with Ral Runes.

Also since Ral Runes need to compete with Caster Amulets the price might go up slightly.

Also, my suggestion is 80 charges btw because that’s roughly how many teleports you need to do a seal pop + find the Thrown of Destruction in the Worldstone Keep.

Bonus: It should be level 10 Teleport Charges to simulate Heart of the Oak, Spirit, Harlequin Crest, Enigma +skills. (Not that the mana cost matters that much, but it’s only fair)

It’s not Enigma that’s OP, it’s the Teleport skill itself. If all you did was nerf Enigma than the population would be even more sorceress-heavy than it already is. In order to balance Teleport, it needs some sort of cooldown, or its range needs to be level-dependent, or some sort of temporary vulnerability is introduced.

That said I have zero confidence Blizzard will ever touch teleport or enigma in D2R. It would be super controversial and cause all sorts of drama.

1 Like

It is true that Teleport is what is problematic, but that’s why i believe giving Enigma Charges is a compromise.

Teleport is to powerful. It makes the game too easy and allows people to skip content like this is D3 (idk i’ve never played it :P), but seeing how defensive people get about it on the forums i’d say to leave the skill alone and just alleviate the issue Enigma causes; mostly because Enigma is a great example of power creep which i like to avoid.

It clearly is designed so everyone can have teleport when find jah and ber. Unless if you know something that we all dont know from blizzard, like they didn’t have this intention. An official statement etc. Plz post it for us

Well, Diablo 2 came out in 2000 and Enigma came out in 2010.

Yeah, but if the sorceress is the only one left with free teleport, you just make the meta even more centered around playing sorceresses. And sorceresses are already what most people play.

If they aren’t willing the address the root problem with teleport, I feel like it’s better to leave enigma as is.

Enigma came with 1.10 on 2003

And still there is no statement as i said. Enigma came and stayed so everyone can have a teleport

3 Likes

That’s a great way to “balance” D2 to force everyone to play sorceresses.

Nerfs to hammers and lightning fury would hopefully even things out somewhat, but the other issue with D2 is itemisation and underlying game mechanics are in favour of casters as well.

1 Like

Well, if it were up to me, i’d nerf Spirit as well, lol

A lot of people start as Sorcessess already, i don’t think nerfing Enigma would have a meaningful impact.

It’s kinda like saying UBI would cause rent to got up. Well, rent is already going up so what difference does it make?

everyone except shapeshift druids you mean >.>

2 Likes

Online diablo 2 has always been a competition

It’s called economy

The faster you are at getting wealth the better the gear you can buy, the even faster you get at amassing wealth and so and so

But everybody is in the run for better gear

So your slow build not only makes you slow but it makes you slower than other which makes you fall behind

Ps: Nigma is broken op even without teleport

1 Like

Sure, but Spirit isn’t really the problematic part in this case. The problem with itemisation in D2 is generally speaking caster gear is weighted to uniques and relatively cheap runewords, where as melee gear is weighted towards expensive runewords, magic and rare items which are much more difficult to obtain.

The impact of no enigma will be much more felt than the cost of rent going up because of UBI though.

Requires a Jah and Ber so I don’t agree.

1 Like

Lol, true.

The are Sorceresses that use Enigma cuz the +Skills, Str, and Magic Find are so good.

1 Like

It could be 4bers and it wouldn’t be justified

Rarity doesn’t justify OPness

OPness is detrimental to the game

Look at grief… it’s op, therefor it invalidates 99% of the weapons in the game

Before 1.10 only Arkaine valour had +2 skill and with a heavy str requirement, then they added Nigma and coh, which not only have +2 but also Op mods

1 Like

No it doesn’t charac

1 Like