Meanwhile, in 20 years of playing legit… This community and game says it fit for the game to only ever have given me the pleasure of playing with an insight runeword.
What the F do you all expect?
The drops are stupid and directly promote cheating it.
Maybe fix the root cause of the issue for once, instead of making excuses for it because you no life the game and would complete in a day what takes a normal person 2 months. But in reality, a normal person never completes it even after 20 years. What I want gives a normal player a chance to do it in 2 months.
I don’t know… but I know that this games drops are catered to losers, and you’re surprised that losers are having such a huge effect on the economy of the game. 2 + 2 = ?
And the best solution anyone has given is. “Welcome to HC, where the economy hasn’t been ruined yet.”
That sums up the joke of Diablo quite nicely I think.
The game needs to be balanced around a Solo experience, not requiring the use of JSP to experience it. Because outside of a handful of Dedicated groups of people the grand majority end up playing this game from that perspective.
The most multiplayer I actually get in this game, is just to get rushed to hell. And then it turns into a Solo game at that point. Becaise nobody wants to share drops in a game with a retarded drop rate.
You could actually Mold this into a game the encourages people playing together for everything instead of just to cheat past normal and nightmare difficulties. But this game is currently made to ensure that JSP continues to be a success above all else.
20 years you’ve been giving them the perfect playground to fester and grow in and hone their skills, Does Diablo even exist for any other reason than to give them dayjobs?
Game isn’t that hard. 3 months is plenty of time to get a pretty good char even without being a no-lifer.
Playing solo, if you’re not a hork barb is awful if you’re not a bot and willing to play 3-12 times as much as a real person could. If you’re not making use of P3/P5/P7 we no longer have to wonder why you think the drop rates are so poor.
I disagree. I suspect 99% of botting would be removed and 100% of RMT would be removed if we had reasonable drop rates for this game.
Yes, online competition leads to some people botting (D3 after trading was removed apparently still has some…), but I think most botters in D2R are more interested in RMT selling, not seeing their name on the online ladder webpage.
Without any botting or RMT or users feeding you, you can have a full character in like 7 days of decent play time. Are we now going to cut that time down to 3/4 days? Kind of boring if it is handed to you isn’t it?
And honestly I still think there would be botters. There will always be some noob wanting to RMT their way towards an end game build while playing 3hrs a week. They can’t do that even with a doubled or tripple or quadrupled drop rate. So they resort to RMT sites.
And you’re right botters are for sure more interested in cash than a leaderboard. They could technically take it, but honestly even being #1 on the leadboard legit is just whoever grinded the hardest. Depriving yourself of sleep and drinking the most mtn dew isn’t really impressive. 99 in the lowest time spent in game would be a much more impressive feat.
i dont get how you posers think youre going to pull the wool over the sheeps eyes…
take any golden era mmo player and you get told memories about the trade economy being extremely impactful.
like Everquest tunnels. d2 chat trades. Orgrimmar bank roof. SWG cantinas. TheRealm East Leinster.
those hours trading and chatting we half the game. if you dont know that, you didnt play back then. and if you did, you were likely that guy asking for SoJ for your tarnhelm all day.
Lol? You do realize that whole community share same server right? Of course it will affect you, it affect econony you are part of. Come on dude, just think…
Blizzard sells accounts at a discount and distributes brush programs. And block to some extent. According to the automatic hunting brush I know, more than 50 clients run with only one computer with 256gb ram. Illegal sales and transactions of accounts, Blizzard that did not prevent this, the important thing is that if it was the 1 account 1 principle, this problem would not have occurred.
I must disagree with the droprate, i think it is absolutely fine… There is different area’s where highrunes have a much higher % of dropping, than buggin out mephisto…
People need to learn the game, it took me years but now i am rocking 10-20 highrunes every season in the first week.
That is done with 3-6 hours of playing a day.
Imagine Bobby would sell 1 or 2 Yachts and hire the most degene… I mean professional (no life) hacker who cracks the “Voldemort” page and installs a B-Net login (and people assuming it came from the owner) they connect and boooom you’re IP banned from every Blizzard game, but that’s just a wild dream .
Sounds like Riot knows how to take care of bots. Can’t wait for their MMO. I wish I was into their other games, because they are done well and well maintained.
Yes… another one? Ip banning is what you think would be effective in combating botting?
They are more solid at stopping cheaters though not flawless at least they actually try. Vanguard is constantly updated and even beyond that is someone has a cheat that circumvents it they have people that review suspicious play. Crazy how that billion dollar company can do that.
It’s understandable to feel frustrated and saddened by the prevalence of botters and cheaters in Diablo 2’s trading scene. However, it’s important to understand that detecting and banning these individuals is not as simple as using “elementary big data techniques.”
Botters and cheaters often use sophisticated methods to evade detection and avoid bans. They may use virtual private networks (VPNs) to mask their IP addresses, create multiple accounts to avoid detection, or modify the game’s code to gain an unfair advantage. Detecting and banning these individuals requires a significant amount of time and resources, and it’s not always easy to distinguish legitimate players from cheaters.
To elaborate further on this point, it’s important to recognize that detecting and banning botters and cheaters in a game like Diablo 2 requires a multi-faceted approach. While it’s true that big data techniques and algorithms can be helpful in identifying suspicious patterns of behavior, botters and cheaters are often very adept at disguising their actions to avoid detection.
For example, botters may use randomized intervals between actions or vary the types of actions they perform to make it harder for cheat detection algorithms to recognize their behavior as abnormal. Cheaters may use third-party software that’s difficult to detect, or they may employ social engineering tactics to trick other players into giving them valuable items or information.
To effectively combat botters and cheaters, companies like Blizzard need to invest in a range of tools and strategies that go beyond simple data analysis. This may include human moderators who monitor trading forums for suspicious activity, game code analysis to identify common cheating techniques, and the use of machine learning algorithms to adapt to new forms of cheating as they emerge.
It’s also worth noting that the process of detecting and banning botters and cheaters is an ongoing one. Even if Blizzard is successful in banning a large number of cheaters, new ones may emerge or existing ones may adapt their methods to avoid detection. As such, it’s important to recognize that addressing the issue of botters and cheaters requires a sustained effort and ongoing investment of resources.
Like running 24/7 , posting videos of it to youtube, livestreaming it, posting open source to github. Very evasive, this elusive prey. I can picture the obese (in)Active-Buzzarrd hunter preparing to hunt this cheat-manatee, it curiously approaches the bait: discounted game liscences. Fat Buzzard is too distracted counting money to notice.
Really, this is all that’s needed to solve the problem. The real root of the issue is that Blizzard does not want to solve the problem. They could vet moderators just from the player base like they would employees, but unpaid. Thousands of people would volunteer. If I was handed the keys I could solve the bot problem almost overnight.
But again, it comes down to them not actually wanting to do that because it’s their biggest source of revenue. There’s a reason why the game always goes on sale after large banwaves. It’s their revenue model for Diablo 2.