They just need a game argument and/or chat command to be able to both set and lock the TZ in local single player. It would be QoL of not having to set the computer clock.
Dynamic scaling or Players X isnāt coming so donāt ask for it. Thatās the answer to every previous topic on this subject and itās not going to change. The highest Iāve ever gotten was 95 and trust me that was a real and utter slog in the days when getting to 99 were extremely tedious and tiresome. Now with Terror Zones, 99 is definitely within reach. That said, I do wish they would expand Terror Zones from a specific zone to an entire ACT and rotate between the Acts every hour or so. That way everyone wins because there ought to be at least one zone in a given Act where you can comfortably farm and gain XP in as opposed to having wait for it Terrorize an area you can reliably clear. Also with an entire Act Terrorized, maybe people will spend more time in a game than repeatedly doing the Terror Zone over and over.
I can come into your game once in a while and try to pk you while you level up if you want more difficulty
Thatās bad logic though. Hundreds of years ago the answer to every previous topic on the subject of slavery was that it was necessary for business labor and profits. If we collectively continued to accept that answer, weād still have slavery today (and yes I know we actually do still have slavery today, itās a complex issue but my point remains). Instead we chose to abolish slavery in pursuit of something better. Donāt just accept āthe answerā and ānothing will changeā when those things are wrong. Otherwise what are we even doing with our lives? Stand up for whatās good and right and just. Not doing so is how we become truly lost
Sounds like a Tokyo Drift quote from Han.
Itās so easy to obtain 99 now, if you still fail to do it, then you definitely donāt deserve a 99 character.
Even if you just join wsk cs and tomb group tz public games, you can achieve 99 in a ladder.
There is no need for loaders or friends etc you donāt even have to join a discord or battlenet group to do this. And definitely not p8 or the biggest trash introduced to gaming called dynamic scaling.
Itās not even a topic of āgit gutā because you donāt need any skill to follow those tz groups and get to 99.
so make your own. People will come. Just this morning - like 3 open games on EU HCL. I start baalruns, by run 2 i have 6 guests in my game
Simply Change another Thing:
Everyone gets His own drops.
So there will be much more group Play and you have more chances become lvl99
Not even neededā¦ can all D4 fanbois keep their sh1t in that trash game please?
TLDR at the bottom.
By the time you have built a character to the point you decide to chase 99, drops are not important.
The time it takes to pick junk up/ID items, make a decision, possibly go to town to drop in inventory (cause youāre full again)ā¦ just cost you exp, and maybe your players life while not paying attention.
If youāre going to chase 99 you really want a character than can handle P8 TZ situations, solo (not destroy it, but, survive it) because there are jack-o-lanterns that set portal traps, abandon the ānewā guy in the gameā¦ āgriefersā etc., etcā¦ and the last thing you want when you are clvl96+ is to die, and not be able to recover your body.
- Sidebar;
case in point, not that long ago I was in a P8 TZ(lvl96) Baal run with a group that seemed to know each otherā¦ after a few runs of me joining in - we got to the throne room, and all 7 players took several steps back and one of them said āgo get them Druidā (I was playing my WindyZoo Drew)ā¦ pretty sure, if I had I exited the game and tried joining the next - Iād have been hostiled by the group at a most inopportune moment for not carrying my weight. - when I finally soloād the waves I got a couple kudos, and the Baal kill as well as the remainder of the runs went smooth*
Back on topic:
Dieān at clvl 96+ (depending on how much you play and how fast you kill) can take week(s) to recover (at clvl 98 with a Summon Druid and only playing a few hours here and thereā¦ monthsā¦ been there).
So, if you are at the point your character can handle/survive P8 - drops donāt mean much during the run to 99.
Sure better/perfect gear is always welcome, but once you decide to run to 99, drops are something to chase later, or, youāve accepted āperfectā gear is not required.
TLDRā¦ drops donāt matter once chasing 99.
Are you really comparing a videogame mechanic to slavery
They are giving a RL example why they consider DHās argument a fallacy.
So they are comparing an argument in this videogame mechanic thread to an argment reg. slavery.
(And Iām neither agreeing nor disagreeing with either one, before anyone comes up with a failed interpretation of my post)
Not really. Iām using slavery as an example as to why we shouldnāt accept that itās the āanswer to every previous topic on this subject and itās not going to changeā. If we followed that line of logic, weād still have literal slavery (again thatās not to say we donāt have that now anywaysā¦but that it wouldnāt be a protection in the constitutionā¦the emancipation proclamation would not have been madeā¦slaves would still be bought and sold for lifeā¦if we just accepted that it was how it was previously and wasnāt going to change)
False equivalence is also a fallacy. It is not an immoral thing for a game developer/designer to stick to their creative vision on a particular aspect of game design, regardless of how well or poorly received it is. Comparing that scenario with being accepting of human rights violations like slavery is just incompatible.
Except it wasnāt false equivalence. Which should go without saying? Obviously slavery and something inconsequential like a video game, are not equivalent. I was never saying as such. I used an example to illustrate a point, which was valid. I understand your confusion on the matter though, and I forgive you.
bro i just donāt have the time it takes to get there in a ladder, simple as that. iām super casual and therefore i will be punished for it. that is where iām at and that is why i think d2 is not for me anymore. it is what it is i already moved on. iāll check back in a few years if the game isnāt completely dead by thenā¦
Hey, at least you can admit that the goals you are shooting for playing this game donāt work with the limited time you have available to play games. Every game is not meant for everyone in some way, shape or form. I hope you find that game that strikes a perfect balance for you.
Iām also a super casual race car driver, but Iām punished by not being allowed to drive in the F1ā¦.
its 2025 , you say players that play alone are nothing worth than a group playerā¦
but in 80% there situations group-players created singleplayers.
Whatever
If you dont wanna have a change there is still a option from blizzard to make a Vanilla mode even for d2r. Like d2 and d2 lord.
A good change could beā¦a cube recipe for crafting jewelsā¦
amn ral pgem - blue jewel - created a new jewel or example.
If the community would really want a few changes they would fight for itā¦
Or a Ingame Wiki for Runewords & Recipe would be nice aswellā¦
Or a Tooltip that shows max rolls that can happenā¦
You wanna say you dont care about this changes after all?
You must be really make your money with d2r if you dont wanna have changes so hard fight against it.
My highest char was lvl 93, I think it was a Bow Amazon. I usually get level 90-92 chars safely and well.
With a little more agony you can probably reach level 95, after that with even less EXP itās probably just horrible, to put it nicely.
So you donāt really get a fully skilled character. I always break all my skills down to level 94, the rest of the skill points are only there for me in theory, as Iām not going to play any higher as it is at the moment.
The way you need 95 at the moment would actually be enough to get to 99, which would still be quite a load.
But Iāve managed for more than 20 years without reaching level 99, including breaks, so itās not the end of the world.
I prefer it that way to getting to maximum level by playing and then itās just getting startedā¦ Such concepts are all detrimental to RPGsā¦ A real RPG starts at 1 and always has the journey as its goal. Thatās the only way to satisfy the actual purpose of an RPG, not some sports game garbage at the end of the actual game.