OK, I think we’re having a misunderstanding because of language. In English, words in quotes can mean that they are not true. So “random“ means that it is trying for the appearance of random but it’s not really random. I know that in some Asian countries quotes are used for emphasis instead, so that may have lead to confusion.
When you kept saying “I don’t believe you”, it came across as aggressive, but that may not have been your intent.
I’ll try to explain more clearly.
When the game was originally created more than 20 years ago, they wanted the wind skills to go in different directions that looked random.
They didn’t make it actually random.
What they made was only 8 different paths that a tornado can take, and the game chooses which one based on where the player clicks in relation to the character.
If the character is still, and the player clicks the same place, the tornado will always follow that same path.
If the player clicks directly left or right of the character, then it will go straight. Otherwise it will take one of the other paths that are much less straight.
When the character is running around and faces monsters in all directions, this makes it hard to aim across the screen. Most players choose to play with the character very close to the monsters so that they don’t have to deal with the weird aiming, and because the DPS is higher.
I hope this makes it clearer. The tornados can be a bit annoying, but it’s how they wanted it to be, and it can still be fun. If you’ are having issues, I would suggest trying to play in close. 