Don't give up on us Blizzard

Blizzard do not give up on us please… Keep adding Runewards and even think about adding an increased Difficulty level.

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Too late… Robert Gallerani, the former head of D2:R development left Blizzard going on 3 years ago, and Blizzard hasn’t replaced him. (yet)

The problem is that D2:R doesn’t make Blizzard any money. Why invest time, money and resources into a game where 99% of the people who will ever buy the game have already bought it? The CEOs, board members and shareholders that run Blizzard don’t care about you, or this game. The only thing they care about is making money. Sad, but true.

I just bought d2r, so I disagree. I’d be ok with some p2w mechanics like increased runefind/magicfind/goldfind for a 3.99 membership. Likewise there are plenty of ways to monetize it, like enabling its own secondary market (not creating, enabling. This means facilitating trade for membership as well)

Monetization has been discussed ever since D2LOD was new. The louder crowd won, and that was the one that only wanted the box price and that’s it.

What’s funny is some of these same people will glorify RMT, yet despise any sort of thoughts given of monetizing D2/D2R for further development.

They tried some rebalancing and it went over horribly. The people who just wanted D2 LOD with a fresh coat of paint were mostly disgusted, and it wasn’t enough for the people who want balance changes.

The game is still solid, and still a classic. It’s just no longer actively developed, and won’t be because the “hardcore” crowd doesn’t want to support it financially.

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I’ve purchased this game three times (pc and two consoles). I would say that I’ve supported financially. If you are saying I do not want to pay a subscription, have a RMAH, or click on an advertisement while playing d2, then I guess I agree. Amazes me that some of you all are for this tbh.

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But Blizzard Sorc the mostly played character each ladder really needed that Sunder Charm to be even better starter while nobody plays melee builds. /sarcasm

Just wait for a private server/mod to introduce those things for you…as is, when schizos can run amok with their delusion, you know the state of this game

Please don’t, don’t touch the game as it is now, if not, D2R become D3/4. Just open the code for online mods.

A very significant chunk of the community was in it solely for the graphical remaster and maybe a little bit of quality of life. It would have made no sense to go for another monetization method, which would have lost them too much of the audience.

No. RMT is harmful to the game, and the main reason for account theft. Don’t buy items for real money, it only promotes shady practices.

Just to clarify : “the people who want balance changes” are actually people that want constant change. They will complain if there aren’t massive changes, but also complain if their builds are nerfed, bringing power creep to the game. And honestly, there were already D3 and PoE for that (and now D4 and PoE2, and maybe also Last Epoch). The game is better for being stable. I am not saying I wouldn’t want a few more QoL changes, but if it avoids us getting swamped with even more Mosaic-like items, it’s all for the better.

Just to clarify, it’s not that we don’t want to support the game financially, it’s that we don’t want to give the devs incentives to make the game intentionally worse to squeeze as much money as they can from us, like PoE did by creating trade tabs that are only accessible by buying them, or by multiplying the amount of small items to keep so that players need to buy more space. Or like D3 is suspected to have done by making the loot curve way to steep in endgame, possibly in order to drive their RMT auction house.

And all that monetization, in the hopes that they would properly treat the game, when they were pushing their new flagship out, also with microtransactions, and targeted towards a much wider audience ? That’s incredibly naïve. The game would have been dropped anyways, in a possibly worse state, all while squeezing money out of you.

Please buff Frozen orb. Its the coolest spell in the game with the most lack luster damage.

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No
Its current state is perfect. It will be too op

funny how you can write that and be against removing mosaic, which was their strongest step towards what you do not supposedly want.

since there wasn’t one, it got outsourced to ebay 20 years ago. And then came jsp.
Are those really better alternatives?
Wouldn’t it be better if Blizz could shave of a bit of the money and maybe pay a developer for it for further improvements?

I’m not really for a RMT, just thinking out loud.

I personally would support purely aesthetic additions to the game which cost real money. As long as everything stays 100% away from p2w and it’s purely cosmetic.

Guild Wars did it, people actually buy those outfits. They give you zero in-game advantage. And it helps the company so that there are still 1 or 2 devs working a tad bit on the game.
If they’d ever add p2w I would uninstall the game, cry some very manly tears and not look back.

Any smart investor will use money to make more money. If Blizzard introduced RMT into the game, they are going to use that money to try and make more money, which means any further “improvements” are going to be weighted towards earning more money.

A few common examples of RMT:

  • Overbloating the item requirements needed for crafting in order to sell more stash tabs.

  • Reducing the drop rates of highly sought after items in order to sell time limited “drop boosts”.

  • Reducing the earned experience in order to sell time limited “XP boosts”.

  • Selling highly sought after items either directly, or indirectly with some sort of purchased in-game “currency”.

It isn’t “see a need, fill a need”, it’s “they create the need in hopes that we pay to satisfy the need”. It’s a form of psychological manipulation specifically designed to tempt you to whip out the wallet and pay.

Is that what you want for this game? Because that’s what would be needed to generate the stream of revenue required to bring other “improvements”.

And this is why your opinions should be discarded.

Been true in every blizzard product, but Blizzard’s general laziness to enforcing the ToS doesn’t make RMT good or ok.

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It’s a can of worm I wouldn’t be confident opening, and Blizzard’s lawyers wouldn’t be confident opening either.
Me because at the end of the day, if there is a significant amount of money to be gained from it, the developers are likely to alter the game so that the pressure to acquire items for real money gets increased.
Blizzard’s lawyers because these systems would typically be used for money laundering by bad actors, putting Blizzard at great risk.

I wouldn’t have anything against that. I might buy some myself if I believe this would bring positive changes to the game (like extra QoL, or a rework of Mosaic).

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honestly outside mosaic being a disaster of epic proportions… pretty much every change they have made in d2R balance wise since LOD has been an astounding improvement.

BY far the biggest isnt with D2R ( outside of mosaic) isnt balance at all

its simply not having the basic LOD functionality for chat

a block list, a filter, our own chat channels moderation tools

and sure it would be amazing to have a loot filter and to have more inventory space that charms don’t work in… but whats killing d2R is the lack of community which simply cannot form without an in-game method of chatting

once your inside the game its basically fine… its the lobby that’s broken.

the lobby is where people would ask for help, when you would talk to new players help them out make friends, make parties join your own chat channels for games, even have trivia bots

the D2:R lobby just does not exist, you cant block or filter the spam bots, therefore you cannot have a conversation

and not out of game chat means no way to effectively help people or talk to people to make friends

and no friends means people don’t stay

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Hardly. Its terrible above p3 hell. Frozen orb, that is.

Its ok with godly gear
But I take D2 as a game where no character should be able to solo p8

Frozen orb is as good as blizzard, and both are terrible solo skill builds. It’s the delay, the delay kills the skill as a standalone. The niche forb fills in for hybrid builds. If synergies hadn’t ruined the sorc class, it’d be far more interesting. Unfortunately, sorc already had a mandatory 20 points in their mastery skills prior to synergies.

You’d think that going into the synergy update, the land before time devs would have accounted for that and not create skills with effectively 4-5 synergies. Instead, all sorc builds are maniacally tight and aren’t “finished” until the 90s, because of those 20 extra points required for any build in the game. Synergies also completely neutered hybrid builds, leaving only forb combinations with nova or hydra. Even then, only nova actually “fits” the available skill point total, and only if you sink just a single point into CM, once you hit 99.

If D2R should have done anything, it’s heavily pruning synergy counts on skills across the board. Anything with more than 1 synergy should be reduced to having only 1 synergy, if not outright removing them because it ruins build possibilities. The icing on top is that they added sunder charms to “remedy” the immune monster wall that every build faces only because of the synergy skill point sinks. If classes could actually hybridize with multiple damage types in their skills, you’d have a deeper, more interesting game.

But, wcyd?

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agree so hard, people obviously want to play an ARPG with POE2 and Last Epoch both popping off - there is sooo much room for D2R to be amazing for a few months a year with such little changes