if not, please let them. i can’t tell because they don’t show the aura animation underneath their flying bodies
nope. they dont get affected by auras (they arnt summons)
that makes me so sad
Neither does Spirit wolves…
wait why?? idk what defines a summon.
Because they are now cold damage instead of physical damage.
Blizzard could have just changed the wolves to convert physical damage into cold damage similar to Berserk but they choose the neutered route…
that sucks, hope they add this change to the spirit wolves in the 2.4 patch
They did, in fact, add this damage nerf in 2.4
guess necro summoner still reigns supreme by a long shot sigh
absolutly not with the current base dmg they got
if they receive aura buff at 4k dmg…then guess what
+1000%(Conc,heart,Might,Fanatism) thats 40k per Raven(200k dmg)
that would be 20 time highter than what Smite and Zeal can pull off
…so absolutly not unless they re-tweak the Ravens…which i dont think they should(aka not worth the effort to do that since they’re in a good spot now)
the ravens do 4k dmg when they all attack at once? are those the numbers from gcs and typical caster gear? that’s insane. nvm ravens are good without auras lol
4k per Raven atm(20k if all 5 attacks)
Raven lvl approx 40 for 4k dmg per(can ask someone who play the ptr to give you the exact numbers for the Ravens)…but ya they’re in a good spot right now
Heart of the Wolverine doesn’t buff ravens and spirit wolves because the devs want to encourage players to spend skill points to create unique, diverse, and interesting builds…
Shape shifting+summoning hybrids who focus on dire wolves and bear will probably want to use heart of the wolverine because it buffs the druid and his summons…
On the other hand, pure summon druids who want to summon everything (especially ones that get a vine like solar creeper or poison creeper) will probably want to get Oak Sage or Spirit of Barbs, because all their summons will benefit from those auras.
These mechanics are in the game to encourage build diversity, and are a good feature . They reward players who focus on a particular strategy.
If heart of the wolverine buffed all summons, there would be no build diversity. Every druid build would look the same.
This is the problem the necro has… The clay golem is just so good for so many situations. If you need more mana, the iron golem is the next best option… Otherwise the clay and iron golem are just better than the other golems in all respects… And so, all summon necros look and play the same…
We don’t want the Druid to be like this
love the sarcasm, hope the devs read this