Do not use the molding like a map hack

Do not use the molding like a map hack

The biggest problem of open source of molding is that it is used by similar map hack.

The waypoint entrance of the map or the location of a specific quest item is displayed well by graphical conversion (lightening the brightness) or the size of a specific monster is increased.

This is a cause of discrimination and inequality between users playing games on multi-platforms.

Modding therefore opposes: the game should be enjoyed in fair and equal terms.

Blizzard’s unauthorized profit-making business or copyright infringement of games, and discrimination between non-users and users among multiusers deepens.

It is illegal to show a specific item only, to display a location where a specific area can be quickly reached, to display a specific monster well, and to display the duration of the buff.

https://www.youtube.com/watch?v=1fwni8wnh4k

Many Korean users and Chinese users have used various skins and modes to create inequality with people who do not use it online.

Is it allowed to use the open source personality’s molding as much as the map hacking and mode editor through graphic modulation and deformation at all?

Single player mods no one’s banned for yet

The problem is that there are people who play this game with client modding.

It is transformed into a similar map nucleus form with a molding. However, it is open source, but it is fixed and it is used as a similar map nucleus by brightening the next floor entrance of Baalrush with graphic manipulation.

I must say I do like showing the D-H-T keys differently is a nice idea.

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